private void UpdateGrid() { DobbyDBHelper dobby = new DobbyDBHelper(); dobby.UpdateGridToDB(Grid.Values.ToList()); dobby.FreeDobby(); }
public void SwitchActivePlayer() { DobbyDBHelper dobby = new DobbyDBHelper(); this.ActivePlayer = dobby.SwitchPlayer(this.Game, this.ActivePlayer); dobby.FreeDobby(); }
public List <Game> GetActiveGames() { DobbyDBHelper dobby = new DobbyDBHelper(); List <Game> gameList = dobby.GetActiveGames(); dobby.FreeDobby(); return(gameList); }
public IHttpActionResult InitiateGame(string player1, int rows, int columns) { GameBoard gameBoard = GameBoard.StartGame(player1, rows, columns); DobbyDBHelper dobby = new DobbyDBHelper(); gameBoard.Grid = dobby.GetGridDictionary(); dobby.FreeDobby(); return(Ok(gameBoard)); }
private Ship IsShipSunk(Grid thisGrid, DobbyDBHelper dobby) { List <Grid> shipGrid = dobby.GetShipCoords(thisGrid); foreach (Grid grid in shipGrid) { if (grid.IsHit == false) { return(null); } } return(shipGrid[0].Ship); }
public Message DropBomb(string coordinate) { if (Grid[coordinate.ToUpper()].IsHit) { return(null); } else { Grid thisGrid = Grid[coordinate.ToUpper()]; DobbyDBHelper dobby = new DobbyDBHelper(); Message message = dobby.DropBomb(thisGrid); message.SunkenShip = IsShipSunk(thisGrid, dobby); message.GameOver = dobby.IsGameOver(thisGrid.Player); dobby.FreeDobby(); return(message); } }