public Job(DistributedJob.Blueprint blueprint, int nodeID, bool redundant, bool balanced, bool awake) : base(blueprint) { this.NodeID = nodeID; this.Redundant = redundant; this.Balanced = balanced; this.Awake = awake; }
public AssignJob(DistributedJob.Blueprint job) : base() { this.Job = job; }
public Assign(DistributedJob.Blueprint blueprint) : base() { this.Blueprint = blueprint; }
public Worker(DistributedJob.Blueprint blueprint) { this.job = new DistributedJob.Custom(blueprint); }