/// <summary>
        /// Fits to a given camera at a given distance and scale factor.
        /// </summary>
        /// <param name="camera"></param>
        /// <param name="distanceMode"></param>
        /// <param name="distance"></param>
        /// <param name="scaleFactor"></param>
        public void FitToCamera(Camera camera, DistanceMode distanceMode, float distance, float scaleFactor = 1.0f)
        {
            Vector2 frustrumSize       = Vector2.one;
            float   distanceFromCamera = 1f;

            switch (distanceMode)
            {
            case DistanceMode.FromCameraPosition:
                distanceFromCamera = distance;
                frustrumSize       = CameraFrustrum.GetFrustrumSizeAt(camera, distanceFromCamera);
                break;

            case DistanceMode.FromNearClipPlane:
                distanceFromCamera = _camera.nearClipPlane + distance;
                frustrumSize       = CameraFrustrum.GetFrustrumSizeAt(camera, distanceFromCamera);
                break;

            case DistanceMode.FromFarClipPlane:
                distanceFromCamera = _camera.farClipPlane + distance;
                frustrumSize       = CameraFrustrum.GetFrustrumSizeAt(camera, distanceFromCamera);
                break;
            }

            transform.position   = camera.transform.position + camera.transform.forward * distanceFromCamera;
            transform.rotation   = camera.transform.rotation;
            transform.localScale = new Vector3(frustrumSize.x * scaleFactor, frustrumSize.y * scaleFactor, 1f);
        }
 public TargetTestCase(string name, DistanceMode distanceMode, TargetMode targetMode, DisplayMode displayMode)
 {
     Name         = name;
     DistanceMode = distanceMode;
     TargetMode   = targetMode;
     DisplayMode  = displayMode;
 }
        public void Activate(bool activate, ViewType chgMode)
        {
            if (activate)
            {
                if (model.CoordinateSystems.Count == 0)
                {
                    //                   model.CoordinateSystems.Add(model.CoordinateSystem = new CoordinateSystem("Active", "0"));
                    foreach (var cs in GrblWorkParameters.CoordinateSystems)
                    {
                        if (cs.Id > 0 && cs.Id < 9)
                        {
                            model.CoordinateSystems.Add(new CoordinateSystem(cs.Code, "0"));
                        }

                        if (cs.Id == 9)
                        {
                            model.HasCoordinateSystem9 = true;
                        }
                    }
                    model.HasToolTable = GrblInfo.NumTools > 0;
                }

                GrblParserState.Get(!GrblSettings.IsGrblHAL);
                mode                   = GrblParserState.DistanceMode;
                model.Tool             = model.Grbl.Tool == GrblConstants.NO_TOOL ? "0" : model.Grbl.Tool;
                model.CanProbe         = !model.Grbl.Signals.Value.HasFlag(Signals.Probe);
                model.HeightMapApplied = GCode.File.HeightMapApplied;
                int csid = GrblWorkParameters.GetCoordinateSystem(model.Grbl.WorkCoordinateSystem).Id;
                model.CoordinateSystem = csid == 0 || csid >= 9 ? 1 : csid;

                if (model.Grbl.IsTloReferenceSet && !double.IsNaN(model.Grbl.TloReference))
                {
                    model.TloReference        = model.Grbl.TloReference;
                    model.ReferenceToolOffset = false;
                }

                model.Grbl.PropertyChanged += Grbl_PropertyChanged;

                probeTriggered = model.Grbl.Signals.Value.HasFlag(Signals.Probe);

                DisplayPosition(model.Grbl);
            }
            else
            {
                model.Grbl.PropertyChanged -= Grbl_PropertyChanged;

                // If probing alarm active unlock
                if (model.Grbl.GrblState.State == GrblStates.Alarm && (model.Grbl.GrblState.Substate == 4 || model.Grbl.GrblState.Substate == 5))
                {
                    model.Grbl.ExecuteCommand(GrblConstants.CMD_UNLOCK);
                }
                else if (model.Grbl.GrblError != 0)
                {
                    model.Grbl.ExecuteCommand("");  // Clear error
                }
                model.Grbl.ExecuteCommand(mode == DistanceMode.Absolute ? "G90" : "G91");
            }

            model.Grbl.Poller.SetState(activate ? AppConfig.Settings.Base.PollInterval : 0);
        }
示例#4
0
        public static double CalculateDistance(VectorD vectorA, VectorD vectorB, DistanceMode mode)
        {
            if (vectorA.Count != vectorB.Count)
            {
                throw new Exception("Both vectors should have the same number of elemetns in order to calculate a distance between them!");
            }

            switch (mode)
            {
            case DistanceMode.Euclidean:
                var sum = vectorA.Select((t, i) => Math.Pow(t - vectorB[i], 2.0)).Sum();
                return(Math.Sqrt(sum));

            case DistanceMode.Manhattan:
                var sum2 = vectorA.Select((t, i) => Math.Abs(t - vectorB[i])).Sum();
                return(sum2);


            case DistanceMode.Max:
                var max = vectorA.Select((t, i) => Math.Abs(t - vectorB[i])).Max();
                return(max);


            case DistanceMode.Min:
                var min = vectorA.Select((t, i) => Math.Abs(t - vectorB[i])).Min();
                return(min);

            case DistanceMode.Levenshtein:
                var l = LevenshteinDistance(vectorA, vectorB);
                return(l);

            default:
                throw new Exception("Unknown distance mode!");
            }
        }
示例#5
0
        public async Task <Distance?> GetDistanceAsync(Location from, Location to, DistanceMode mode = DistanceMode.Driving)
        {
            from = from.ConvertToGcj02();
            to   = to.ConvertToGcj02();

            if (mode == DistanceMode.Straight)
            {
                return(to.StraightDistanceTo(from));
            }

            var url = "https://apis.map.qq.com/ws/distance/v1/matrix/" +
                      $"?key={_options.Key}" +
                      $"&mode={mode.ToLower()}" +
                      $"&from={from}" +
                      $"&to={to}";

            var x = await GetApiResultAsync(url);

            return(x == null ? null : new Distance {
                From = from,
                To = to,
                Mode = mode,
                Meters = (int)x.rows[0].elements[0].distance,
                TravelTimeEstimate = TimeSpan.FromSeconds((int?)x.rows[0].elements[0].duration ?? 0),
            });
        }
 public TestCase(int targetsCount, ColorMode color, DisplayMode displayMode, int maxTargetScale,
                 int minTargetScale, DistanceMode distanceMode, float radius, string name, TargetMode targetMode)
     : base(name, distanceMode, targetMode, displayMode)
 {
     TargetsCount   = targetsCount;
     Color          = color;
     MaxTargetScale = maxTargetScale;
     MinTargetScale = minTargetScale;
     Radius         = radius;
 }
        //--------------------------------------------------------------------------------------------------

        #endregion

        #region Create

        LinearArray()
        {
            Name = "Linear Array";

            _Plane         = PlaneType.XY;
            _Rotation      = 0;
            _Quantity1     = 1;
            _Distance1     = 1.0;
            _DistanceMode1 = DistanceMode.Interval;
            _Alignment1    = AlignmentMode.First;
            _Quantity2     = 1;
            _Distance2     = 1.0;
            _DistanceMode2 = DistanceMode.Interval;
            _Alignment2    = AlignmentMode.First;
            _Border        = false;
        }
示例#8
0
    //TODO: Refactor this!!!
    public Tuple <Vector2, float> GetRandomPosition(DistanceMode mode, float predefinedRadius, TargetData targetData, int group, Vector2Int scaleRange)
    {
        switch (mode)
        {
        case DistanceMode.Random:
        {
            float scale = GetRandomScale(scaleRange);
            InitializeRanges(scale);
            int pos = _rng.Next(_maxRange);
            int y   = pos % _boardHeightPoints - _boardHeightPoints / 2;
            int x   = pos / _boardHeightPoints - _boardWidthPoints / 2;
            return(new Tuple <Vector2, float>(new Vector2(x / _pointsPerUnit, y / _pointsPerUnit), scale));
        }

        case DistanceMode.EqualDistance:
        {
            float scale = GetRandomScale(scaleRange);
            InitializeRanges(scale);
            return(new Tuple <Vector2, float>(GetRandomPositionAtRange(predefinedRadius, targetData.XUnitPosition, targetData.YUnitPosition), scale));
        }

        case DistanceMode.LinRegOptimised:
        {
            // Generate desired Difficulty Index:
            Vector2 range     = GetIDRangeFromGroup(group);
            float   desiredID = GetRandomFloatFromRange(range);
            // Calculate bounds of target width:
            int upperBound = MaxTargetScale(scaleRange.y, targetData.XUnitPosition, targetData.YUnitPosition,
                                            desiredID);
            Vector2Int adjustedScaleRange =
                new Vector2Int(scaleRange.x, (scaleRange.y > upperBound ? upperBound : scaleRange.y));
            // Generate scale and target size:
            float scale      = GetRandomScale(adjustedScaleRange);
            float targetSize = InitializeRanges(scale);
            // Find all posible target locations and pick one:
            float radius = (float)(targetSize * Math.Pow(2, desiredID - 1));
            return(new Tuple <Vector2, float>(
                       GetRandomPositionAtRange(radius, targetData.XUnitPosition, targetData.YUnitPosition), scale));
        }

        default:
            return(new Tuple <Vector2, float>(new Vector2(0, 0), 0.0f));
        }
    }
        public void Activate(bool activate, ViewType chgMode)
        {
            if (activate)
            {
                if (model.CoordinateSystems.Count == 0)
                {
                    //                   model.CoordinateSystems.Add(model.CoordinateSystem = new CoordinateSystem("Active", "0"));
                    foreach (var cs in GrblWorkParameters.CoordinateSystems)
                    {
                        if (cs.Id > 0 && cs.Id < 9)
                        {
                            model.CoordinateSystems.Add(new CoordinateSystem(cs.Code, "0"));
                        }

                        if (cs.Id == 9)
                        {
                            model.HasCoordinateSystem9 = true;
                        }
                    }
                    model.HasToolTable = GrblInfo.NumTools > 0;
                }

                GrblParserState.Get();
                mode                   = GrblParserState.DistanceMode;
                model.Tool             = model.Grbl.Tool == GrblConstants.NO_TOOL ? "0" : model.Grbl.Tool;
                model.CanProbe         = !model.Grbl.Signals.Value.HasFlag(Signals.Probe);
                model.HeightMapApplied = GCode.File.HeightMapApplied;
                int csid = GrblWorkParameters.GetCoordinateSystem(model.Grbl.WorkCoordinateSystem).Id;
                model.CoordinateSystem = csid == 0 || csid >= 9 ? 1 : csid;

                model.Grbl.PropertyChanged += Grbl_PropertyChanged;
            }
            else
            {
                model.Grbl.PropertyChanged -= Grbl_PropertyChanged;
                if (model.Grbl.GrblError != 0)
                {
                    model.Grbl.ExecuteCommand("");  // Clear error
                }
                model.Grbl.ExecuteCommand(mode == DistanceMode.Absolute ? "G90" : "G91");
            }

            model.Grbl.Poller.SetState(activate ? AppConfig.Settings.Base.PollInterval : 0);
        }
        //--------------------------------------------------------------------------------------------------

        double _CalculateOffset(DistanceMode distanceMode, uint quantity, double distance, double extents)
        {
            switch (distanceMode)
            {
            case DistanceMode.Interval:
                return(distance);

            case DistanceMode.Spacing:
                return(extents + distance);

            case  DistanceMode.Extent:
                return(distance / (quantity - 1));

            case DistanceMode.OverallExtent:
                return((distance - extents) / (quantity - 1));

            default:
                throw new ArgumentOutOfRangeException(nameof(distanceMode), distanceMode, null);
            }
        }
示例#11
0
        public async Task <Distance[]?> GetDistancesAsync(Location from, IEnumerable <Location> toMany, DistanceMode mode = DistanceMode.Driving)
        {
            from = from.ConvertToGcj02();

            if (mode == DistanceMode.Straight)
            {
                return(toMany.Select(to => to.StraightDistanceTo(from)).ToArray());
            }

            var url = "https://apis.map.qq.com/ws/distance/v1/matrix/" +
                      $"?key={_options.Key}" +
                      $"&mode={mode.ToLower()}" +
                      $"&from={from}" +
                      $"&to={string.Join(';', toMany.Select(x => x.ConvertToGcj02().ToString()))}";

            var x = await GetApiResultAsync(url);

            if (x == null)
            {
                return(null);
            }

            var n       = toMany.Count();
            var i       = 0;
            var results = new Distance[n];

            foreach (var to in toMany)
            {
                results[i] = new Distance {
                    From               = from,
                    To                 = to,
                    Mode               = mode,
                    Meters             = x.rows[0].elements[i].distance,
                    TravelTimeEstimate = TimeSpan.FromSeconds((int?)x.rows[0].elements[i].duration ?? 0),
                };
                i++;
            }
            return(results);
        }
示例#12
0
        public void Render(List <GCodeToken> tokens)
        {
            var bbox = ((GrblViewModel)DataContext).ProgramLimits;

            double lineThickness = bbox.MaxSize / 1000;
            double arrowOffset   = lineThickness * 30;
            double labelOffset   = lineThickness * 50;
            bool   canned        = false;

            ClearViewport();

            coordinateSystems.Clear();
            foreach (CoordinateSystem c in GrblWorkParameters.CoordinateSystems)
            {
                coordinateSystems.Add(c);
            }

            coordinateSystem = coordinateSystems.Where(x => x.Code == GrblParserState.WorkOffset).FirstOrDefault();

            cutCount     = 0;
            point0       = Machine.StartPosition;
            lastType     = MoveType.None;
            distanceMode = GrblParserState.DistanceMode;

            #region Canvas adorners

            if (ShowGrid)
            {
                double wm = bbox.SizeX % TickSize, w = Math.Ceiling(bbox.SizeX - bbox.SizeX % TickSize + TickSize * 2d);
                double wh = bbox.SizeY % TickSize, h = Math.Ceiling(bbox.SizeY - bbox.SizeY % TickSize + TickSize * 2d);

                Machine.Grid = new GridLinesVisual3D()
                {
                    Center        = new Point3D(boffset(bbox.SizeX, bbox.MinX, w, wm) - TickSize, boffset(bbox.SizeY, bbox.MinY, h, wh) - TickSize, 0d),
                    MinorDistance = 2.5d,
                    MajorDistance = TickSize,
                    Width         = h,
                    Length        = w,
                    Thickness     = 0.1d,
                    Fill          = AxisBrush
                };

                viewport.Children.Add(Machine.Grid);
            }

            if (ShowAxes)
            {
                Machine.Axes.Children.Add(new ArrowVisual3D()
                {
                    Point2   = new Point3D(bbox.SizeX + arrowOffset, 0.0, 0.0),
                    Diameter = lineThickness * 5,
                    Fill     = AxisBrush
                });

                Machine.Axes.Children.Add(new BillboardTextVisual3D()
                {
                    Text       = "X",
                    FontWeight = FontWeights.Bold,
                    Foreground = AxisBrush,
                    Position   = new Point3D(bbox.SizeX + labelOffset, 0.0, 0.0)
                });

                Machine.Axes.Children.Add(new ArrowVisual3D()
                {
                    Point2   = new Point3D(0.0, bbox.SizeY + arrowOffset, 0.0),
                    Diameter = lineThickness * 5,
                    Fill     = AxisBrush
                });

                Machine.Axes.Children.Add(new BillboardTextVisual3D()
                {
                    Text       = "Y",
                    FontWeight = FontWeights.Bold,
                    Foreground = AxisBrush,
                    Position   = new Point3D(0.0, bbox.SizeY + labelOffset, 0.0)
                });

                if (bbox.SizeZ > 0d)
                {
                    Machine.Axes.Children.Add(new ArrowVisual3D()
                    {
                        Point1   = new Point3D(0.0, 0.0, bbox.MinZ),
                        Point2   = new Point3D(0.0, 0.0, bbox.MaxZ + arrowOffset),
                        Diameter = lineThickness * 5,
                        Fill     = AxisBrush
                    });

                    Machine.Axes.Children.Add(new BillboardTextVisual3D()
                    {
                        Text       = "Z",
                        FontWeight = FontWeights.Bold,
                        Foreground = AxisBrush,
                        Position   = new Point3D(0.0, 0.0, bbox.MaxZ + labelOffset)
                    });
                }

                viewport.Children.Add(Machine.Axes);
            }

            if (ShowBoundingBox && bbox.SizeZ > 0d)
            {
                Machine.BoundingBox = new BoundingBoxWireFrameVisual3D()
                {
                    BoundingBox = new Rect3D(bbox.MinX, bbox.MinY, bbox.MinZ, bbox.SizeX, bbox.SizeY, bbox.SizeZ),
                    Thickness   = 1d,
                    Color       = Colors.LightGreen
                };

                viewport.Children.Add(Machine.BoundingBox);
            }

            #endregion

            GCodeToken last = new GCodeToken();

            foreach (GCodeToken token in tokens)
            {
                switch (token.Command)
                {
                case Commands.G0:
                {
                    GCLinearMotion motion = (GCLinearMotion)token;
                    var            pt     = toPoint(motion.Values);
                    if (distanceMode == DistanceMode.Incremental)
                    {
                        pt.Offset(point0.X, point0.Y, point0.Z);
                    }
                    //if (last.Command == Commands.G1 && (((GCLinearMotion)last).X != point0.X || ((GCLinearMotion)last).Y != point0.Y))
                    //    path.Points.Add(pt);
                    AddRapidMove(pt);
                }
                break;

                case Commands.G1:
                {
                    GCLinearMotion motion = (GCLinearMotion)token;
                    var            pt     = toPoint(motion.Values);
                    if (distanceMode == DistanceMode.Incremental)
                    {
                        pt.Offset(point0.X, point0.Y, point0.Z);
                    }
                    //if (last.Command == Commands.G0 && (((GCLinearMotion)last).X != point0.X || ((GCLinearMotion)last).Y != point0.Y))
                    //    path.Points.Add(pt);
                    AddCutMove(pt);
                }
                break;

                case Commands.G2:
                case Commands.G3:
                    GCArc arc = (GCArc)token;
                    if (distanceMode == DistanceMode.Incremental)
                    {
                        arc.X += point0.X;
                        arc.Y += point0.Y;
                        arc.Z += point0.Z;
                    }
                    if (arc.IsRadiusMode)
                    {
                        DrawArc(plane, point0.ToArray(), arc.Values, arc.R, arc.IsClocwise);
                    }
                    else
                    {
                        DrawArc(plane, point0.ToArray(), arc.Values, arc.IJKvalues, arc.IJKMode == IJKMode.Absolute, arc.IsClocwise);
                    }
                    break;

                case Commands.G10:
                case Commands.G92:
                {
                    if (token is GCCoordinateSystem)
                    {
                        CoordinateSystem   csys;
                        GCCoordinateSystem gcsys = (GCCoordinateSystem)token;
                        if (gcsys.P == 0)
                        {
                            csys = coordinateSystem;
                        }
                        else
                        {
                            csys = coordinateSystems.Where(x => x.Code == gcsys.Code).FirstOrDefault();
                        }
                        for (int i = 0; i < 3; i++)
                        {
                            csys.Values[i] = gcsys.Values[i];
                            if (gcsys.P == 0)
                            {
                                offsets[i] = coordinateSystem.Values[i];
                            }
                        }
                    }
                }
                break;

                case Commands.G17:
                case Commands.G18:
                case Commands.G19:
                    plane = (GCPlane)token;
                    break;

                //case Commands.G20:
                //case Commands.G21:
                //case Commands.G50:
                //case Commands.G51:
                //    !! Scaling is taken care of in the parser
                //    break;

                case Commands.G28_1:
                case Commands.G30_1:
                case Commands.G54:
                case Commands.G55:
                case Commands.G56:
                case Commands.G57:
                case Commands.G58:
                case Commands.G59:
                case Commands.G59_1:
                case Commands.G59_2:
                case Commands.G59_3:
                case Commands.G92_1:
                {
                    string cs = token.Command.ToString().Replace('_', '.');
                    coordinateSystem = coordinateSystems.Where(x => x.Code == cs).FirstOrDefault();
                    for (int i = 0; i < 3; i++)
                    {
                        offsets[i] = coordinateSystem.Values[i];
                    }
                    //    CoordinateSystem = GrblWorkParameters.CoordinateSystems();
                    //GCCoordinateSystem cs = (GCCoordinateSystem)token;
                    // TODO: handle offsets... Need to read current from grbl
                }
                break;

                case Commands.G80:
                    canned = false;
                    break;

                case Commands.G81:     // TODO: add plane handling
                {
                    GCCannedDrill drill   = (GCCannedDrill)token;
                    uint          repeats = distanceMode == DistanceMode.Incremental ? drill.L : 1; // no need to draw absolute repeats(?)
                    double[]      values  = new double[3];

                    for (var i = 0; i < values.Length; i++)
                    {
                        values[i] = distanceMode == DistanceMode.Incremental && i < 2 ? 0d : drill.Values[i];
                    }

                    if (!canned)
                    {
                        canned = true;
                        if (point0.Z < drill.R)
                        {
                            AddRapidMove(toPoint(point0.X, point0.Y, drill.R));
                        }
                    }

                    AddRapidMove(toPoint(drill.X, drill.Y, Math.Max(drill.Z, drill.R)));

                    do
                    {
                        AddCutMove(toPoint(values));
                        AddRetractMove(toPoint(values[0], values[1], drill.R));
                        if (repeats > 1)
                        {
                            AddRapidMove(toPoint(values[0], values[1], drill.R));
                            values[0] += drill.X;
                            values[1] += drill.Y;
                            AddRapidMove(toPoint(values[0], values[1], drill.R));
                        }
                    } while (--repeats > 0);
                }
                break;

                case Commands.G90:
                case Commands.G91:
                    distanceMode = ((GCDistanceMode)token).DistanceMode;
                    break;
                }
                last = token;
            }
            last = null;

            Machine.RapidLines   = rapidPoints;
            Machine.CutLines     = linePoints;
            Machine.RetractLines = retractPoints;

            refreshCamera(bbox);
        }
 public void SetMode(DistanceMode mode)
 {
     _distanceMode = mode;
 }
示例#14
0
 public static void SetMode(DistanceMode mode)
 {
     mDistanceMode = mode;
 }
示例#15
0
        public void ApplyHeightMap(ProbingViewModel model)
        {
            HeightMap map           = model.HeightMap.Map;
            double    segmentLength = Math.Min(map.GridX, map.GridY);
            int       precision     = model.Grbl.Precision;

            GCPlane      plane        = new GCPlane(GrblParserState.Plane == Plane.XY ? Commands.G17 : Commands.G18, 0);
            DistanceMode distanceMode = GrblParserState.DistanceMode;

            Vector3 pos = new Vector3(model.Grbl.Position.X, model.Grbl.Position.Y, model.Grbl.Position.Z);

            List <GCodeToken> newToolPath = new List <GCodeToken>();

            uint lnr = 1;

            foreach (var token in GCode.File.Tokens)
            {
                switch (token.Command)
                {
                case Commands.G0:
                case Commands.G1:
                {
                    var motion = token as GCLinearMotion;

                    var m = new Line(motion.AxisFlags);
                    m.Start = pos;
                    m.End   = pos = ToAbsolute(pos, motion.Values, distanceMode == DistanceMode.Incremental);
                    m.Rapid = token.Command == Commands.G0;

                    foreach (Motion subMotion in m.Split(segmentLength))
                    {
                        Vector3 target = new Vector3(Math.Round(subMotion.End.X, precision), Math.Round(subMotion.End.Y, precision), Math.Round(subMotion.End.Z + map.InterpolateZ(subMotion.End.X, subMotion.End.Y), precision));

                        newToolPath.Add(new GCLinearMotion(motion.Command, lnr++, target.Array, motion.AxisFlags | AxisFlags.Z));
                    }
                }
                break;

                case Commands.G2:
                case Commands.G3:
                {
                    if (plane.Plane != Plane.XY)
                    {
                        throw new Exception(LibStrings.FindResource("HasRadiusArcs"));
                    }

                    var      arc    = token as GCArc;
                    double[] center = arc.GetCenter(plane, pos.Array);
                    double[] ijk    = new double[3];

                    Array.Copy(arc.IJKvalues, ijk, 3);

                    var m = new Arc();
                    m.Start     = pos;
                    m.End       = pos = ToAbsolute(pos, arc.Values, distanceMode == DistanceMode.Incremental);
                    m.Direction = token.Command == Commands.G2 ? ArcDirection.CW : ArcDirection.CCW;
                    m.U         = center[0];
                    m.V         = center[1];
                    m.Plane     = ArcPlane.XY;

                    foreach (Motion subMotion in m.Split(segmentLength))
                    {
                        if (!arc.IsRadiusMode)
                        {
                            ijk[0] = Math.Round(center[0] - subMotion.Start.X, precision);
                            ijk[1] = Math.Round(center[1] - subMotion.Start.Y, precision);
                        }

                        Vector3 target = new Vector3(Math.Round(subMotion.End.X, precision), Math.Round(subMotion.End.Y, precision), Math.Round(subMotion.End.Z + map.InterpolateZ(subMotion.End.X, subMotion.End.Y), precision));

                        newToolPath.Add(new GCArc(arc.Command, lnr++, target.Array, arc.AxisFlags | AxisFlags.Z, ijk, arc.IjkFlags, arc.R, arc.IJKMode));
                    }
                }
                break;

                case Commands.G17:
                case Commands.G18:
                case Commands.G19:
                    plane = token as GCPlane;
                    newToolPath.Add(token);
                    break;

                case Commands.G90:
                case Commands.G91:
                    distanceMode = (token as GCDistanceMode).DistanceMode;
                    newToolPath.Add(token);
                    break;

                default:
                    newToolPath.Add(token);
                    break;
                }
            }

            List <string> gc = GCodeParser.TokensToGCode(newToolPath, AppConfig.Settings.Base.AutoCompress);

//            GCodeParser.Save(@"C:\Users\terjeio\Desktop\Probing\file.nc", gc);

            GCode.File.AddBlock(string.Format("Heightmap applied: {0}", model.Grbl.FileName), Core.Action.New);

            foreach (string block in gc)
            {
                GCode.File.AddBlock(block, Core.Action.Add);
            }

            GCode.File.AddBlock("", Core.Action.End);

            model.HeightMapApplied = true;
        }
        public void MoveArc(float x, float y, float z, float i, float j, float k, float radius, bool clockwise, DistanceMode distanceMode)
        {
            // Only XY plane supported for now.

            Point            start = new Point(_currentX * StepsPerMmX, _currentY * StepsPerMmY), end;
            ArcInterpolation arc = null;

            if (radius == float.MinValue)
            {
                // Center format arc.

                if (i == float.MinValue && j == float.MinValue)
                {
                    throw new Exception("G2/3: I and J are missing");
                }

                if (i == float.MinValue)
                {
                    i = 0;
                }
                if (j == float.MinValue)
                {
                    j = 0;
                }
                if (x == float.MinValue)
                {
                    x = _currentX;
                }
                if (y == float.MinValue)
                {
                    y = _currentY;
                }
                if (z == float.MinValue)
                {
                    z = _currentZ;
                }

                Point center = new Point((_currentX + i) * StepsPerMmX, (_currentY + j) * StepsPerMmY);
                end = new Point(x * StepsPerMmX, y * StepsPerMmY);

                arc = new ArcInterpolation(start, center, end, clockwise);
            }
            else
            {
                // Radius format arc
                // XYZ are the endpoint. R is the radius.
                if (x == float.MinValue && y == float.MinValue)
                {
                    throw new Exception("G2/3: X and Y are missing");
                }

                if (x == float.MinValue)
                {
                    x = _currentX;
                }
                if (y == float.MinValue)
                {
                    y = _currentY;
                }

                if (distanceMode == DistanceMode.Absolute)
                {
                    end = new Point(x * StepsPerMmX, y * StepsPerMmY);
                }
                else
                {
                    end = new Point((_currentX + x) * StepsPerMmX, (_currentY + y) * StepsPerMmY);
                }

                arc = new ArcInterpolation(start, end, radius, clockwise);
            }


            if (arc == null)
            {
                throw new Exception("G2/3: could not find an arc solution");
            }

            const float ArcStep = 0.05f;  // Make sure it's a "multiple" of 1.0f.

            int currentStepsX = (int)start.X;
            int currentStepsY = (int)start.Y;

            for (float t = ArcStep; t <= 1.0 + (ArcStep / 2); t += ArcStep)
            {
                Point target = arc.GetArcPoint(t);

                // Only XY supported
                int targetX = (int)target.X;
                int targetY = (int)target.Y;


                int dx = (int)target.X - currentStepsX;
                int dy = (int)target.Y - currentStepsY;

                MoveAxes(dx, dy);

                currentStepsX += dx;
                currentStepsY += dy;
            }

            _currentX = currentStepsX / StepsPerMmX;
            _currentY = currentStepsY / StepsPerMmY;
        }
示例#17
0
        public void ApplyRotation(double angle, Vector3 offset, bool compress = false)
        {
            uint              G53lnr       = 0;
            int               precision    = GCode.File.Decimals;
            GCPlane           plane        = new GCPlane(GrblParserState.Plane == Plane.XY ? Commands.G17 : Commands.G18, 0);
            DistanceMode      distanceMode = GrblParserState.DistanceMode;
            Vector3           pos          = new Vector3(Grbl.GrblViewModel.Position.X, Grbl.GrblViewModel.Position.Y, Grbl.GrblViewModel.Position.Z);
            List <GCodeToken> toolPath     = new List <GCodeToken>();

            toolPath.Add(new GCComment(Commands.Comment, 0, string.Format("{0} degree rotation applied", Math.Round(angle * 180d / Math.PI, 1).ToInvariantString())));

            foreach (var token in GCode.File.Tokens)
            {
                switch (token.Command)
                {
                case Commands.G0:
                case Commands.G1:
                {
                    var motion = token as GCLinearMotion;

                    if (motion.AxisFlags != AxisFlags.None && G53lnr != token.LineNumber)
                    {
                        var target = ToAbsolute(pos, motion.Values);

                        if (distanceMode == DistanceMode.Incremental)
                        {
                            if (!motion.AxisFlags.HasFlag(AxisFlags.X))
                            {
                                target = new Vector3(0d, target.Y, 0d);
                            }

                            if (!motion.AxisFlags.HasFlag(AxisFlags.Y))
                            {
                                target = new Vector3(target.X, 0d, 0d);
                            }

                            target = target.RotateZ(0d, 0d, angle).Round(precision);
                        }
                        else
                        {
                            target = target.RotateZ(offset.X, offset.Y, angle).Round(precision);
                        }

                        if (target.X != pos.X)
                        {
                            motion.AxisFlags |= AxisFlags.X;
                        }

                        if (target.Y != pos.Y)
                        {
                            motion.AxisFlags |= AxisFlags.Y;
                        }

                        if (distanceMode == DistanceMode.Incremental)
                        {
                            pos += target;
                        }
                        else
                        {
                            pos = target;
                        }

                        toolPath.Add(new GCLinearMotion(motion.Command, motion.LineNumber, target.Array, motion.AxisFlags));
                    }
                    else
                    {
                        G53lnr = 0;
                        toolPath.Add(new GCLinearMotion(motion.Command, motion.LineNumber, motion.Values, motion.AxisFlags));
                    }
                }
                break;

                case Commands.G2:
                case Commands.G3:
                {
                    if (plane.Plane != Plane.XY)
                    {
                        throw new Exception(LibStrings.FindResource("HasG17G18Arcs"));
                    }

                    if ((token as GCArc).IsRadiusMode)         // for now...
                    {
                        throw new Exception(LibStrings.FindResource("HasRadiusArcs"));
                    }

                    var arc = token as GCArc;

                    Vector3 target    = ToAbsolute(pos, arc.Values).RotateZ(offset.X, offset.Y, angle).Round(precision);
                    Vector3 targetijk = arc.IsRadiusMode ? new Vector3(double.NaN, double.NaN, double.NaN) : new Vector3(arc.IJKvalues).RotateZ(0d, 0d, angle).Round(precision);

                    if (pos.X != target.X)
                    {
                        arc.AxisFlags |= AxisFlags.X;
                    }

                    if (pos.Y != target.Y)
                    {
                        arc.AxisFlags |= AxisFlags.Y;
                    }

                    pos = target;

                    toolPath.Add(new GCArc(arc.Command, arc.LineNumber, pos.Array, arc.AxisFlags, targetijk.Array, arc.IjkFlags, arc.R, arc.IJKMode));
                }
                break;

                case Commands.G5:
                {
                    var spline = token as GCSpline;
                    pos = new Vector3(spline.X, spline.Y, 0d).RotateZ(offset.X, offset.Y, angle).Round(precision);
                    var ij = new Vector3(spline.I, spline.J, 0d).RotateZ(offset.X, offset.Y, angle).Round(precision);
                    var pq = new Vector3(spline.P, spline.Q, 0d).RotateZ(offset.X, offset.Y, angle).Round(precision);

                    toolPath.Add(new GCSpline(spline.Command, spline.LineNumber, pos.Array, spline.AxisFlags, new double[] { ij.X, ij.Y, pq.X, pq.Y }));
                }
                break;

                case Commands.G17:
                case Commands.G18:
                case Commands.G19:
                    plane = token as GCPlane;
                    toolPath.Add(token);
                    break;

                case Commands.G53:
                    G53lnr = token.LineNumber;     // No rotation for next linear move
                    toolPath.Add(token);
                    break;

                case Commands.G73:
                case Commands.G81:
                case Commands.G82:
                case Commands.G83:
                case Commands.G85:
                case Commands.G86:
                case Commands.G89:
                {
                    var drill  = token as GCCannedDrill;
                    var target = ToAbsolute(pos, drill.Values).RotateZ(offset.X, offset.Y, angle);

                    if (pos.X != target.X)
                    {
                        drill.AxisFlags |= AxisFlags.X;
                    }

                    if (pos.Y != target.Y)
                    {
                        drill.AxisFlags |= AxisFlags.Y;
                    }

                    if (distanceMode == DistanceMode.Incremental)
                    {
                        pos = new Vector3(pos.X + target.X * drill.L, pos.Y + target.Y * drill.L, pos.Z + target.Z);
                    }
                    else
                    {
                        pos = target;
                    }

                    toolPath.Add(new GCCannedDrill(drill.Command, drill.LineNumber, target.Round(precision).Array, drill.AxisFlags, drill.R, drill.L, drill.P, drill.Q));
                }
                break;

                case Commands.G90:
                case Commands.G91:
                    distanceMode = (token as GCDistanceMode).DistanceMode;
                    toolPath.Add(token);
                    break;

                default:
                    toolPath.Add(token);
                    break;
                }
            }

            List <string> gc = GCodeParser.TokensToGCode(toolPath, compress);

            //            GCodeParser.Save(@"C:\Users\terjeio\Desktop\Probing\file.nc", gc);

            GCode.File.AddBlock(string.Format("{0} degree rotation applied: {1}", Math.Round(angle * 180d / Math.PI, 1).ToInvariantString(), Grbl.GrblViewModel.FileName), Core.Action.New);

            foreach (string block in gc)
            {
                GCode.File.AddBlock(block, Core.Action.Add);
            }

            GCode.File.AddBlock("", Core.Action.End);
        }
示例#18
0
        // set distance mode to Short, Medium, or Long
        // based on VL53L1_SetDistanceMode()
        private bool SetDistanceMode(DistanceMode mode)
        {
            switch (mode)
            {
            case DistanceMode.Short:
                // from VL53L1_preset_mode_standard_ranging_short_range()

                // timing config
                WriteReg(RegAddr.RangeConfigVcselPeriodA, 0x07);
                WriteReg(RegAddr.RangeConfigVcselPeriodB, 0x05);
                WriteReg(RegAddr.RangeConfigValidPhaseHigh, 0x38);

                // dynamic config
                WriteReg(RegAddr.SdConfigWoiSd0, 0x07);
                WriteReg(RegAddr.SdConfigWoiSd1, 0x05);
                WriteReg(RegAddr.SdConfigInitialPhaseSd0, 6);     // tuning parm default
                WriteReg(RegAddr.SdConfigInitialPhaseSd1, 6);     // tuning parm default

                break;

            case DistanceMode.Medium:
                // from VL53L1_preset_mode_standard_ranging()

                // timing config
                WriteReg(RegAddr.RangeConfigVcselPeriodA, 0x0B);
                WriteReg(RegAddr.RangeConfigVcselPeriodB, 0x09);
                WriteReg(RegAddr.RangeConfigValidPhaseHigh, 0x78);

                // dynamic config
                WriteReg(RegAddr.SdConfigWoiSd0, 0x0B);
                WriteReg(RegAddr.SdConfigWoiSd1, 0x09);
                WriteReg(RegAddr.SdConfigInitialPhaseSd0, 10);     // tuning parm default
                WriteReg(RegAddr.SdConfigInitialPhaseSd1, 10);     // tuning parm default

                break;

            case DistanceMode.Long:     // long
                                        // from VL53L1_preset_mode_standard_ranging_long_range()

                // timing config
                WriteReg(RegAddr.RangeConfigVcselPeriodA, 0x0F);
                WriteReg(RegAddr.RangeConfigVcselPeriodB, 0x0D);
                WriteReg(RegAddr.RangeConfigValidPhaseHigh, 0xB8);

                // dynamic config
                WriteReg(RegAddr.SdConfigWoiSd0, 0x0F);
                WriteReg(RegAddr.SdConfigWoiSd1, 0x0D);
                WriteReg(RegAddr.SdConfigInitialPhaseSd0, 14);     // tuning parm default
                WriteReg(RegAddr.SdConfigInitialPhaseSd1, 14);     // tuning parm default

                break;

            default:
                // unrecognized mode - do nothing
                return(false);
            }

            // save mode so it can be returned by getDistanceMode()
            this.distanceMode = mode;

            return(true);
        }
示例#19
0
 internal void MachineSetMode(DistanceMode mode)
 {
     machine.SetMode(mode);
 }