public void Init() { jointController = GetComponent <DistanceJointController>(); jointController.Init(); pull = GetComponent <Pull>(); pull.Init(jointController); push = GetComponent <Push>(); push.Init(this, jointController); input = GetComponent <PlayerInput>(); input.Init(); lineRenderer = GetComponent <LineController>(); lineRenderer.Init(); }
public void Init(DistanceJointController jointController) { this.jointController = jointController; }
public void Init(Player player, DistanceJointController jointController) { this.player = player; this.jointController = jointController; rigidBody = GetComponent <Rigidbody2D>(); }