public RadarDisplayItem(bool visible, DisplayText display, string name, int color, int alertcolor) { this.Visible = visible; this.DisplayText = display; this.Name = name; this.Color = color; this.AlertColor = alertcolor; }
public RadarDisplayItem(bool visible, DisplayText display, string name, int color) { this.Visible = visible; this.DisplayText = display; this.Name = name; this.Color = color; this.AlertColor = System.Drawing.Color.Orange.ToArgb(); }
public RadarDisplayItem() { this.Visible = true; this.DisplayText = DisplayText.Nothing; this.Name = String.Empty; this.Color = System.Drawing.Color.White.ToArgb(); this.AlertColor = System.Drawing.Color.Orange.ToArgb(); }
public override void LoadContent() { base.LoadContent(); this.displayText = new DisplayText(new Vector2(this.ScreenManager.GraphicsDevice.Viewport.Width/2, this.ScreenManager.GraphicsDevice.Viewport.Height/2), string.Empty, Color.White, true, this.ScreenManager); this.enterIp = new DisplayText(new Vector2(0, 300), "Enter the server's IP address!", Color.White, true, this.ScreenManager); this.connectingText = new DisplayText(new Vector2(0, 250), "Connecting...", Color.White, true, this.ScreenManager); this.timerText = new DisplayText(new Vector2(0, 300), "30.0", Color.Red, true, this.ScreenManager); this.failedText = new DisplayText(new Vector2(0, 250), "Connection Failed", Color.Red, true, this.ScreenManager); }
void Awake() { text = gameObject.GetComponent<DisplayText>(); if (text == null) { text = gameObject.AddComponent<DisplayText>(); } SetDisplayParent(displayParent); useBounds = false; startColor = renderer.material.color; }
public MetadataInfo( string name, DisplayText description, bool reserved = false, bool required = false, MSBuildValueKind valueKind = MSBuildValueKind.Unknown, ItemInfo item = null, CustomTypeInfo customType = null, string defaultValue = null, bool isDeprecated = false, string deprecationMessage = null) : base(name, description, valueKind, customType, defaultValue, isDeprecated, deprecationMessage) { Item = item; Required = required; Reserved = reserved; }
private List <string> GetDataSource() { List <string> result = new List <string>(); if (!string.IsNullOrEmpty(DisplayText)) { string[] displayItems = DisplayText.Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries); result = displayItems.ToList(); } return(result); }
protected MSBuildSyntax( string name, DisplayText description, MSBuildValueKind valueKind = MSBuildValueKind.Unknown, bool isDeprecated = false, string deprecationMessage = null) { Name = name; Description = description; IsDeprecated = isDeprecated || !string.IsNullOrEmpty(deprecationMessage); DeprecationMessage = deprecationMessage; ValueKind = valueKind; }
public void CanAddStringAndEnumerateOverValues() { var value = "Hello World!"; var displayText = new DisplayText(); Assert.Empty(displayText); displayText.Add(value); foreach (var line in displayText) { Assert.Equal(value, line.ToString()); } }
protected virtual void CreateText() { ApplyTextOffset(); //Point characterDimensions = TextFont.Font.MeasureString(LastChar).ToPoint(); Point currCharDim = DisplayText.Size(TextFont).ToPoint(); int x = currCharDim.X; int y = currCharDim.Y; Point newPosition = new Point(x, y); CharBucket.AddCharacter(LastChar, newPosition, currCharDim); }
public DataTemplateWindow() { DisplayText = "Some*Text*With*Separators"; string [] splittedTextArray = DisplayText.Split('*'); TextBlock0 = splittedTextArray[0]; TextBlock1 = splittedTextArray[1]; TextBlock2 = splittedTextArray[2]; ListBoxItems = new List <string>(); ListBoxItems.Add("Item 1"); InitializeComponent(); this.DataContext = this; }
protected override void LoadContent() { base.LoadContent(); DefaultFont = Content.Load <SpriteFont>("LargeText"); sb = new SpriteBatch(GraphicsDevice); dt = new DisplayText(GraphicsDevice, DefaultFont, Color.White * 0.8f); WhitePixel = new Texture2D(GraphicsDevice, 1, 1); WhitePixel.SetData(new[] { Color.White }); }
public MSBuildAttributeSyntax( MSBuildElementSyntax element, string name, DisplayText description, MSBuildSyntaxKind syntaxKind, MSBuildValueKind valueKind, bool required = false, MSBuildSyntaxKind?abstractKind = null, bool isDeprecated = false, string deprecationMessage = null) : base(name, description, valueKind, isDeprecated, deprecationMessage) { SyntaxKind = syntaxKind; Element = element; Required = required; AbstractKind = abstractKind; }
public override int GetHashCode() { unchecked { int result = DisplayText.GetHashCode(); result = (result * 397) ^ RangeStart; result = (result * 397) ^ RangeEnd; result = (result * 397) ^ Note.GetHashCode(); result = (result * 397) ^ (AnnotationName == null ? 0 : AnnotationName.GetHashCode()); return(result); } }
public MetadataInfo( string name, DisplayText description, bool reserved = false, bool required = false, MSBuildValueKind valueKind = MSBuildValueKind.Unknown, ItemInfo item = null, List <ConstantInfo> values = null, string defaultValue = null) : base(name, description, valueKind, values, defaultValue) { Item = item; Required = required; Reserved = reserved; }
public override int GetHashCode() { unchecked { var hashCode = (TheStack != null ? TheStack.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (int)Mode; hashCode = (hashCode * 397) ^ (TrueArmText != null ? TrueArmText.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (FalseArmText != null ? FalseArmText.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (DisplayText != null ? DisplayText.GetHashCode() : 0); return(hashCode); } }
private static void CreateMessage(StringBuilder message, DisplayText displayText) { if (_logFormat == @"Detail Log (Max 256 char)") { message.AppendLine("\n" + displayText.Branch.Trim()); message.AppendLine(displayText.Log.Trim() + " (" + displayText.Name.Trim() + ")"); } else { message.AppendLine("\n" + displayText.Branch.Trim()); } }
public void CLEAR() { number = ""; previousNumber = 0; nextNumber = 0; havePreviousNumber = false; haveNextNumber = false; operation = ""; togglePlusMinusSign = true; //memory = 0; DisplayText.Clear(); }
public static void Draw(DisplayText dt, RollbackDriver rollbackDriver) { dt.SetPosition(new Vector2(2, 2)); if (rollbackDriver == null) { dt.Begin(); dt.WriteLine("Waiting to start...", Color.DarkRed); dt.End(); return; } dt.Begin(); dt.WriteLine("Current = " + rollbackDriver.CurrentFrame + " LNCF = " + rollbackDriver.LocalNCF + " SNCF = " + rollbackDriver.ServerNCF); dt.WriteLine("LNCF Offset = " + (rollbackDriver.CurrentFrame - rollbackDriver.LocalNCF)); dt.WriteLine("SNCF Offset = " + (rollbackDriver.CurrentFrame - rollbackDriver.ServerNCF)); dt.WriteLine("JLE Buffer Count = " + rollbackDriver.JLEBufferCount); dt.WriteLine(); dt.WriteLine("Local Delay = " + (rollbackDriver.LocalFrameDelay)); dt.WriteLine(); for (int i = 0; i < 4; i++) { int?ifmf = rollbackDriver.InputFirstMissingFrame(i); if (ifmf.HasValue) { dt.WriteLine("Input " + i + " offset = " + (rollbackDriver.CurrentFrame - (ifmf.Value - 1))); } else { dt.WriteLine("Input " + i + " is offline"); } } if (rollbackDriver.HasClockSyncInfo) // Only the client has interesting timer sync values: { dt.WriteLine(); dt.WriteLine("Packet time offset = " + rollbackDriver.PacketTimeOffset.ToString("0.000")); dt.WriteLine("Timer correction rate = " + rollbackDriver.TimerCorrectionRate.ToString("0.00000")); dt.WriteLine("Sync clock offset = " + rollbackDriver.SynchronisedClockFrameOffset.ToString("0.000")); } if (rollbackDriver.debugDisableInputBroadcast) { dt.WriteLine(); dt.WriteLine("Input Packet Send Disabled!!!", Color.Red); } dt.End(); }
public void WritesDisplayTextToConsole() { var displayText = new DisplayText(new List <DisplayTextLine> { new DisplayTextLine("Hello World!"), new DisplayTextLine("Bye World!") }); Console.SetOut(_out); _gameConsole.WriteDisplayText(displayText); Assert.Equal("Hello World!\r\n\r\nBye World!\r\n\r\n", _out.ToString()); ClearTest(); }
private void UpdateTextPosition(DisplayText description, Rectangle boundingBox) { if (_currentDirection == MovementDirected.Up || _currentDirection == MovementDirected.Right) { description.CenterX = boundingBox.Left + (boundingBox.Right - boundingBox.Left) / 2; description.CenterY = boundingBox.Top + description.Size; } if (_currentDirection == MovementDirected.Down || _currentDirection == MovementDirected.Left) { description.CenterX = boundingBox.Left + (boundingBox.Right - boundingBox.Left) / 2; description.CenterY = boundingBox.Bottom - description.Size; } }
///// <summary> ///// 根据内容大小类型,进行加工 ///// </summary> ///// <param name="go_display"></param> ///// <param name="SizeType"></param> //private void ModifyBySizeType(DisplayText go_display, TextDisplaySizeType SizeType) //{ // switch (SizeType) // { // case TextDisplaySizeType.Small: go_display.ChangeFontSize( 75); break; // case TextDisplaySizeType.Middle: go_display.ChangeFontSize(105); break; // case TextDisplaySizeType.Large: go_display.ChangeFontSize(190); break; // case TextDisplaySizeType.Critical: go_display.ChangeFontSize(315); break; // } //} private void ModifySymble(DisplayText displayText, string text, TextDisplayStyleType StyleType) { if (StyleType == TextDisplayStyleType.Recover) { text = "+" + text; } else { text = "-" + text; } displayText.SetText(text); }
void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); return; } DontDestroyOnLoad(gameObject); }
private void DeleteCommandExecute() { if (_hasOperation) { return; } if (!String.IsNullOrWhiteSpace(DisplayText)) { DisplayText = DisplayText.Remove(DisplayText.Length - 1); _newDisplay = DisplayText; } }
public static void SaveToFile(string language, DisplayText evaluations) { var newFilePath = Path.Combine(FullPathToJsonFiles, $"{language}.json"); var displayTextWithoutObservables = (DisplayTextString)evaluations; var text = JsonConvert.SerializeObject(displayTextWithoutObservables, Formatting.Indented); File.WriteAllText(newFilePath, text); }
private void InputTagData(string TagName, string FileName) { string TextData = TagName + FileName; m_dropdown = GameObject.Find("TextNum").GetComponentInChildren <Dropdown>(); FileData(TextData, m_dropdown.value + 1); DisplayText m_tc = GameObject.Find("TextContlloer").GetComponent <DisplayText>(); m_tc.ClearText(); Backlog m_bl = GameObject.Find("BackLog").GetComponent <Backlog>(); m_bl.ImportLog(); }
public void CommaButtonClick() { if (Operation.result == LastOperationSelected) { DisplayText = string.Empty; LastOperationSelected = Operation.none; } if ((DisplayText.Contains(',')) || (0 == DisplayText.Length)) { return; } DisplayText += ","; }
public void CanAddDisplayTextAndEnumerateOverValues() { var value = "Hello World!"; var displayText = new DisplayText(value); var displayTextSecond = new DisplayText(value); displayText.Add(displayTextSecond); Assert.Equal(2, displayText.LineCount); foreach (var line in displayText) { Assert.Equal(value, line.ToString()); } }
private void OnScanEvent(object sender, ScanEventArgs e) { try { _console.OutputEvent("OnScanEvent: " + e.Data); var displayText = new DisplayText(); displayText.SetText(2, "S: " + e.Data, DisplayText.FontSize.Normal); e.Confirm(displayText, true); } catch (Exception exception) { _console.OutputError(exception); } }
void Dead() { if (myGameObject.name == questManager._getQuestEnemyName()) { questManager.questKillCount++; DisplayText displayTextScript = questManager.myGameObject.GetComponent <DisplayText>(); displayTextScript.stringOfText = "You killed " + questManager.questKillCount + " of " + questManager.questRequiredKillMax; displayTextScript.turnOnTimer(); } state = State.dead; respawnSystem.DeadObjectSetup(myGameObject, false); //respawnSystem.StartToRespawnMob(); }
private void OnButtonPressedEvent(object sender, ButtonPressedEventArgs e) { try { _console.OutputEvent("OnButtonPressedEvent: " + e.Button); var displayText = new DisplayText(); displayText.SetText(3, "B: " + e.Button, DisplayText.FontSize.Normal); e.Confirm(displayText, true); } catch (Exception exception) { _console.OutputError(exception); } }
/// <summary> /// Returns a DisplayText object with the text description of the location /// </summary> /// <param name="viewer">The actor object that is calling this method and to whcih a DisplayText object is returned</param> /// <returns>A DisplayText object</returns> public virtual DisplayText Viewed(Actor viewer) { var viewedDisplayText = new DisplayText(); viewedDisplayText.Add(TextStringManager.GetGeneralTextString(GeneralTextStrings.ActorViewsLocation, viewer, Description)); //add list of npcs to DisplayText viewedDisplayText += GetListOfActorsDisplay(); //add list of items to DisplayText viewedDisplayText += GetListOfItemsDisplay(); return(viewedDisplayText); }
/// <summary> /// Returns a DisplayText object with a list of Items in the Location /// </summary> /// <returns>a DisplayText object</returns> private DisplayText GetListOfItemsDisplay() { //get list of items in room var itemListDisplayText = new DisplayText(); foreach (var item in Items) { var itemDisplayTextLine = new DisplayTextLine(item.Name + " is here"); itemListDisplayText.Add(itemDisplayTextLine); } return(itemListDisplayText); }
public void DeleteLine() { Load(); int num = 0; //各情報を格納 string str = ""; m_dropdown = GameObject.Find("TextNum").GetComponentInChildren <Dropdown>(); //変更された情報の書き出し GameObject NowFile = GameObject.Find("NowTextFile"); fileName = NowFile.GetComponent <Image>().GetComponentInChildren <Text>().text + ".txt"; path = Application.persistentDataPath + "/Data/" + fileName; StreamWriter sw = new StreamWriter(path, false, Encoding.UTF8); for (int i = 0; i < Engin_Const.line_size; i++) { if (m_dropdown.value != i) { sw.WriteLine(csvData[num]); num++; } else if (m_dropdown.value == i) { if (csvData[m_dropdown.value] != "") { sw.WriteLine(str); num++; } else if (csvData[m_dropdown.value] == "") { var list = new List <string>(); list.AddRange(csvData); list.RemoveAt(m_dropdown.value); csvData = list.ToArray(); } } } sw.Close(); DisplayText m_tc = GameObject.Find("TextContlloer").GetComponent <DisplayText>(); m_tc.ClearText(); Backlog m_bl = GameObject.Find("BackLogCanvas").GetComponent <Backlog>(); m_bl.ImportLog(); }
public void login() { // database path // checking if user is valid if (checkUser("URI=file://" + filePath, username, password, seat) == true) { // display successful login message DisplayText.GetComponent <Text>().text = "Login Successul"; // Update Seat Information if (seat == "Seat 1") { if (checkSeat("URI=file://" + filePath, "1") == false) { markSeat("URI=file://" + filePath, "1"); // load classroom SceneManager.LoadScene("Classroom"); } else { DisplayText.GetComponent <Text> ().text = "Seat Taken"; } } else if (seat == "Seat 2") { if (checkSeat("URI=file://" + filePath, "2") == false) { markSeat("URI=file://" + filePath, "2"); // load classroom SceneManager.LoadScene("Classroom"); } else { DisplayText.GetComponent <Text> ().text = "Seat Taken"; } } else { // load classroom SceneManager.LoadScene("Classroom"); } } else { DisplayText.GetComponent <Text>().text = "Invalid Username or Password"; } }
/// <summary> /// Initialized the debug form /// </summary> /// <param name="parent">The parent chooser form</param> public frmDisplay(frmChoose parent) { InitializeComponent(); chooserForm = parent; updateLabel = new UpdateLabel(this.UpdateLabelFunction); displayText = new DisplayText(this.UpdateDisplayTextFunction); spBuffer = new BufferedReader(this); string[] serialPorts = System.IO.Ports.SerialPort.GetPortNames(); cmbPort.Items.AddRange(serialPorts); cmbPort.SelectedIndex = 0; cmbBaudRate.SelectedIndex = 1; serialPort.PortName = cmbPort.Text; }
public void SetText(DisplayText[] input) { if (input == null){return;} Inputdata = input; TextChanged = true; wrkList.ForEach(v => v.UpdateNeeded = true); if(!ScrollingRun ){ChangeText();} }
public DisplayText(DisplayText displayText, string text) { Text = text; Highlight = displayText.Highlight; Hue = displayText.Hue; }
private static void CheckPrompt() { if (messageBox == null) { if (Globals.player == null) { return; } GameObject guiCam = GameObject.FindGameObjectWithTag("GUI Camera"); if (guiCam == null) { Vector3 boxPosition = new Vector3(0.2350187f, -19.13935f, -0.3204548f); messageBox = MonoHelper.Load(boxPosition, "Prefabs/Menus/Event") as GameObject; } else { messageBox = MonoHelper.Load(guiCam.transform, new Vector3(0, 0, 9), "Prefabs/Menus/Event") as GameObject; } messagePrompt = messageBox.GetComponentInChildren<DisplayText>(); } else if (messagePrompt == null) { messagePrompt = messageBox.GetComponentInChildren<DisplayText>(); } }