public void roundEnd() { source.Stop(); playerStats.updateScores(); deliverFeedback.updateFeedback(); for (int i = 0; i < 5; i++) { feedbackCalcs.characters[i].updateCharValues(); } if (quarterNum < 4) { StartCoroutine(displayResults.ActivateResultsCanvas()); } else { StartCoroutine(displayWinOrLose.ActivateResultsCanvas()); } }