public static N64Graphics.N64Codec GetTextureFormat(DisplayListCommand cmd) { cmd.Position = 1; byte type = cmd.ReadByte(); cmd.Position = 0; switch (type) { case 0x10: { return(N64Graphics.N64Codec.RGBA16); } case 0x18: { return(N64Graphics.N64Codec.RGBA32); } case 0x40: { return(N64Graphics.N64Codec.CI4); } case 0x48: { return(N64Graphics.N64Codec.CI8); } case 0x60: { return(N64Graphics.N64Codec.IA4); } case 0x68: { return(N64Graphics.N64Codec.IA8); } case 0x70: { return(N64Graphics.N64Codec.IA16); } case 0x80: case 0x90: { return(N64Graphics.N64Codec.I4); } case 0x88: { return(N64Graphics.N64Codec.I8); } default: { return(default); } }
public static byte GetNumberOfVertices(DisplayListCommand cmd) { cmd.Position = 1; byte value = cmd.ReadByte(); cmd.Position = 0; return((byte)(value >> 4)); }
public static byte GetStartIndexInVertexBuffer(DisplayListCommand cmd) { cmd.Position = 1; byte value = cmd.ReadByte(); cmd.Position = 0; return(Conversions.ToByte(value & 0xF)); }
public static byte GetVertice(DisplayListCommand cmd, byte VerticeNumber) { cmd.Position = 5 + VerticeNumber - 1; byte value = cmd.ReadByte(); cmd.Position = 0; if (value > 0) { value = (byte)(value / (double)0xA); } return(value); }