void Awake() { HealthAssist assist = GetComponent<HealthAssist>(); if(!display) display = FindObjectOfType(typeof(DisplayKills)) as DisplayKills; if(assist && display) assist.OnAssist += AddKillToDisplay; }
void Awake() { HealthAssist assist = GetComponent <HealthAssist>(); if (!display) { display = FindObjectOfType(typeof(DisplayKills)) as DisplayKills; } if (assist && display) { assist.OnAssist += AddKillToDisplay; } }