internal static bool FindMatch(this MemoryTarget events, DispatcherId dispatcherId, DispatcherActivity activity) { var dispatcherEntries = events.GetDispatcherEvents(dispatcherId); return dispatcherEntries.Any(e => e.Activity == activity); }
internal static DispatcherActivityLogEntry Find(this MemoryTarget events, DispatcherId dispatcherId, DispatcherActivity activity) { var dispatcherEntries = events.GetDispatcherEvents(dispatcherId); return dispatcherEntries.SingleOrDefault(e => e.Activity == activity); }
internal static void DispatcherActivity(this Logger log, DispatcherId dispatcherId, DispatcherActivity activity, PoisonPill poisonPill = null, Exception exception = null, bool logAsError = true) { var logEntry = new DispatcherActivityLogEntry { DispatcherId = dispatcherId, Activity = activity, PoisonPill = poisonPill, Exception = exception }; if (exception == null) { if (activity == Dispatching.DispatcherActivity.CheckingForUnfinishedJobs) log.Debug(logEntry); else log.Info(logEntry); } else if (logAsError) log.Error(exception, logEntry.ToString()); else log.Info(exception, logEntry.ToString()); }
internal static void DispatcherActivity(this Logger log, DispatcherId dispatcherId, DispatcherActivity activity, Job job, JobStatus oldStatus, JobStatus? newStatus = null) { var logEntry = new DispatcherActivityLogEntry { DispatcherId = dispatcherId, Activity = activity, Job = job, OldStatus = oldStatus, NewStatus = newStatus ?? oldStatus }; log.Info(logEntry); }
internal static DispatcherActivityLogEntry Find(this MemoryTarget events, DispatcherId dispatcherId, DispatcherActivity activity, JobStatus newStatus) { var dispatcherEntries = events.GetDispatcherEvents(dispatcherId); return dispatcherEntries.SingleOrDefault( e => (e.Activity == activity) && (e.NewStatus == newStatus) ); }
internal void AssertOnASingleWorkDispatcherThatTheDummyJobPassedThrough(DispatcherActivity thisActivity) { var dispatcherLogs = WorkDispatcher.Repository.GetDispatcherEvents(); var containsActivity = dispatcherLogs.Any(e => e.Activity == thisActivity); var containsAnotherActivity = AnotherWorkDispatcher.Repository.GetDispatcherEvents().Any(e => e.Activity == thisActivity); (containsActivity | containsAnotherActivity).Should().BeTrue(); }
//internal void DisposeWorkDispatcher() //{ // Thread.Sleep(1000); // WorkDispatcher.Dispose(); //} //internal void AssertOnWorkDispatcherThatJobHasDispatchedTheDummyJobForTheDummyWorker() //{ // var containsActivity = WorkDispatcher.Repository.GetDispatcherEvents().Any(e => e.Activity == DispatcherActivity.JobWasDispatched); // containsActivity.Should().BeTrue(); //} //internal void AssertOnWorkDispatcherThatJobHasHasBeenRejected() //{ // var containsActivity = WorkDispatcher.Repository.GetDispatcherEvents().Any(e => e.Activity == DispatcherActivity.JobWasRejected); // containsActivity.Should().BeTrue(); //} internal void AssertOnWorkDispatcherThatTheDummyJobPassedThrough(DispatcherActivity activity) { var dispatcherLogs = WorkDispatcher.Repository.GetDispatcherEvents(); var containsActivity = dispatcherLogs.Any(e => e.Activity == activity); containsActivity.Should().BeTrue(); }