public async Task PermCheckGuild(Context ctx) { Guild guild; GuildMemberPartial senderGuildUser = null; if (ctx.Guild != null && !ctx.HasNext()) { guild = ctx.Guild; senderGuildUser = ctx.Member; } else { var guildIdStr = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a server ID or run this command in a server."); if (!ulong.TryParse(guildIdStr, out var guildId)) { throw new PKSyntaxError($"Could not parse {guildIdStr.AsCode()} as an ID."); } guild = await _rest.GetGuild(guildId); if (guild != null) { senderGuildUser = await _rest.GetGuildMember(guildId, ctx.Author.Id); } if (guild == null || senderGuildUser == null) { throw Errors.GuildNotFound(guildId); } } var requiredPermissions = new [] { PermissionSet.ViewChannel, PermissionSet.SendMessages, PermissionSet.AddReactions, PermissionSet.AttachFiles, PermissionSet.EmbedLinks, PermissionSet.ManageMessages, PermissionSet.ManageWebhooks }; // Loop through every channel and group them by sets of permissions missing var permissionsMissing = new Dictionary <ulong, List <Channel> >(); var hiddenChannels = 0; foreach (var channel in await _rest.GetGuildChannels(guild.Id)) { var botPermissions = _bot.PermissionsIn(channel.Id); var userPermissions = PermissionExtensions.PermissionsFor(guild, channel, ctx.Author.Id, senderGuildUser.Roles); if ((userPermissions & PermissionSet.ViewChannel) == 0) { // If the user can't see this channel, don't calculate permissions for it // (to prevent info-leaking, mostly) // Instead, count how many hidden channels and show the user (so they don't get confused) hiddenChannels++; continue; } // We use a bitfield so we can set individual permission bits in the loop // TODO: Rewrite with proper bitfield math ulong missingPermissionField = 0; foreach (var requiredPermission in requiredPermissions) { if ((botPermissions & requiredPermission) == 0) { missingPermissionField |= (ulong)requiredPermission; } } // If we're not missing any permissions, don't bother adding it to the dict // This means we can check if the dict is empty to see if all channels are proxyable if (missingPermissionField != 0) { permissionsMissing.TryAdd(missingPermissionField, new List <Channel>()); permissionsMissing[missingPermissionField].Add(channel); } } // Generate the output embed var eb = new EmbedBuilder() .Title($"Permission check for **{guild.Name}**"); if (permissionsMissing.Count == 0) { eb.Description($"No errors found, all channels proxyable :)").Color(DiscordUtils.Green); } else { foreach (var(missingPermissionField, channels) in permissionsMissing) { // Each missing permission field can have multiple missing channels // so we extract them all and generate a comma-separated list var missingPermissionNames = ((PermissionSet)missingPermissionField).ToPermissionString(); var channelsList = string.Join("\n", channels .OrderBy(c => c.Position) .Select(c => $"#{c.Name}")); eb.Field(new($"Missing *{missingPermissionNames}*", channelsList.Truncate(1000))); eb.Color(DiscordUtils.Red); } } if (hiddenChannels > 0) { eb.Footer(new($"{"channel".ToQuantity(hiddenChannels)} were ignored as you do not have view access to them.")); } // Send! :) await ctx.Reply(embed : eb.Build()); }