示例#1
0
        public SystemStatus(DiscordBot discordBot, IHubContext <StatusHub> statusHubContext)
        {
            statusHub = statusHubContext;

            discordClient = discordBot.DiscordClient;

            StatusUpdateTimer           = new System.Timers.Timer(5000);
            StatusUpdateTimer.Elapsed  += UpdateStatusFromEvent;
            StatusUpdateTimer.AutoReset = true;
            StatusUpdateTimer.Enabled   = true;

            discordClient.SystemStatus = this;

            InitialiseDictionary();
        }
示例#2
0
        public StatusHub(DiscordBot discordBot, IHubContext <StatusHub> statusHubContext)
        {
            discordClient = discordBot.DiscordClient;

            // Check if DiscordClient already has a SystemStatus object
            if (discordBot.DiscordClient.SystemStatus == null)
            {
                SystemStatus = new SystemStatus(discordBot, statusHubContext);
                // SystemStatus constructor already sets DiscordClient property to itself, so no need to set it manually.
            }
            else
            {
                // Use the existing object.
                SystemStatus = discordBot.DiscordClient.SystemStatus;
            }
            // Subscribe to event.
            SystemStatus.StatusChanged += this.UpdateStatus;
        }