示例#1
0
        private void createWeight(LineViewModel lineVM)
        {
            if (VM.ShowWeights)
            {
                var dialog = new SelectWeightWindow();
                dialog.Weight = Graph.getWeight(lineVM.StartNode, lineVM.EndNode);
                dialog.ShowDialog();
                int node1  = lineVM.StartNode;
                int node2  = lineVM.EndNode;
                int weight = dialog.Weight;

                Graph.setWeight(node1, node2, weight);
                Graph.OnChange();
            }
        }
示例#2
0
        /// <summary>
        /// Wyznacza wage polaczenia
        /// przydatne do Bellmana forda
        /// </summary>
        /// <param name="g">graf</param>
        /// <param name="list">sciezka z elementem poczatkowym /reszta/ koniec</param>
        /// <returns></returns>
        public static int pathWeight(DirectedGraphMatrix g, List <int> list)
        {
            int sum = 0;

            for (int i = 0; i < list.Count - 1; i++)
            {
                sum += g.getWeight(list[i], list[i + 1]);
                //Console.Write(list[i] + "->" + list[i + 1] + ":" + g.getWeight(list[i], list[i + 1]) + ";  ");
            }
            //Console.WriteLine();
            return(sum);
        }
示例#3
0
文件: MaxFlow1.cs 项目: shoter/Graphs
        public MaxFlow1(DirectedGraphMatrix g)
        {
            int nodes = g.NodesNr;

            FlowMatrix   = new int[nodes, nodes];
            weightMatrix = new int[nodes, nodes];
            for (int i = 0; i < nodes; ++i)
            {
                for (int j = 0; j < nodes; ++j)
                {
                    weightMatrix[i, j] = g.getWeight(i, j);
                }
            }
        }
示例#4
0
        public static DirectedGraphList ConvertToSList(DirectedGraphMatrix from)
        {
            DirectedGraphList x = new DirectedGraphList(from.NodesNr);

            for (int i = 0; i < from.NodesNr; i++)
            {
                for (int j = 0; j < from.NodesNr; j++)
                {
                    if (from.GetConnection(i, j))
                    {
                        x.MakeConnection(i, j);
                    }
                    x.setWeight(i, j, from.getWeight(i, j));
                }
            }
            return(x);
        }
示例#5
0
        /// <summary>
        /// Implementacja algorytmu Floyda-Warshalla
        /// </summary>
        /// <param name="g"></param> Graf ktory jest spojny. Ten algorytm dziala takze dla grafow niespojnych w przeciwienstwie do johnsona
        /// <returns></returns> Macierz odleglosci miedzy wszystkimi wierzcholkami
        public static int[,] FloydWarshall(DirectedGraphMatrix graph)
        {
            int nodes = graph.NodesNr;

            int[,] distances = new int[nodes, nodes];
            int       w   = 0;
            const int INF = int.MaxValue - 10000;

            for (int i = 0; i < nodes; ++i)
            {
                for (int j = 0; j < nodes; ++j)
                {
                    distances[i, j] = INF;
                    if (graph.GetConnection(i, j))
                    {
                        distances[i, j] = graph.getWeight(i, j);
                    }
                }
                distances[i, i] = 0;
            }

            for (int k = 0; k < nodes; ++k)
            {
                for (int i = 0; i < nodes; ++i)
                {
                    for (int j = 0; j < nodes; ++j)
                    {
                        if (k == i || k == j || i == j)
                        {
                            continue;
                        }
                        if ((distances[i, k] == INF) || (distances[k, j] == INF))
                        {
                            continue;
                        }
                        w = distances[i, k] + distances[k, j];
                        if (distances[i, j] > w)
                        {
                            distances[i, j] = w;
                        }
                    }
                }
            }

            return(distances);
        }
示例#6
0
        /// <summary>
        /// Tworzenie macierzy odleglosci pomiedzy wszystkimi parami wierzcholkow w grafie spojnym skierowanym, wykorzystuje algorytm Dijkstry
        /// </summary>
        /// <param name="from"></param> Graf skierowany, w ktorym liczymy odleglosci miedzy wszystkimi parami wierzcholkow
        /// <returns></returns> distances - Macierz odleglosci miedzy wszystkimi parami wierzcholkow
        public static int[,] distancesDirectedMatrix(DirectedGraphMatrix graph)
        {
            int nodes = graph.NodesNr;

            int[,] distances = new int[nodes, nodes];
            List <int> path       = new List <int>();
            int        total_dist = 0;
            int        dist       = 0;
            const int  INF        = int.MaxValue - 10000;


            for (int i = 0; i < nodes; ++i)
            {
                for (int j = 0; j < nodes; ++j)
                {
                    if (i == j)
                    {
                        distances[i, j] = 0;
                    }
                    else
                    {
                        distances[i, j] = INF;
                    }
                }
            }

            for (int i = 0; i < nodes; ++i)
            {
                for (int j = 0; j < nodes; ++j)
                {
                    if (i == j)
                    {
                        continue;
                    }
                    else
                    {
                        path = PathFinding.Dijkstra(graph, i, j);

                        if (path.Count == 0)
                        {
                            continue;
                        }
                        else if (path.Count == 1)
                        {
                            distances[i, j] = graph.getWeight(i, path[0]);

                            path.Clear();
                        }
                        else
                        {
                            for (int k = 0; k < path.Count - 1; ++k)
                            {
                                dist += graph.getWeight(path[k], path[k + 1]);
                            }
                            total_dist      = dist + graph.getWeight(i, path[0]);
                            distances[i, j] = total_dist;
                            total_dist      = dist = 0;
                            path.Clear();
                        }
                    }
                }
            }
            return(distances);
        }
示例#7
0
        /// <summary>
        /// Implementacja algorytmu Johnsona, korzysta z algorytmow Bellmana-Forda i Dijkstry
        /// </summary>
        /// <param name="g"></param> Musi to byc graf skierowany ktory ma juz randomowe wagi i musi byc on spojny(WAŻNE)!!!!
        /// Mozna np stworzyc graf skierowany, wydobyc z niego skladowa maksymalnie spojna i nadać jej randomowe wagi
        /// <returns></returns> Macierz odleglosci miedzy wszystkimi wierzcholkami


        public static int[,] Johnson(DirectedGraphMatrix graph)
        {
            try
            {
                int nodes = graph.NodesNr;
                int[,] distances = new int[nodes, nodes];
                int[]     d   = new int[nodes];
                const int INF = int.MaxValue - 10000;
                int[,] wagi = new int[nodes, nodes];

                int q = nodes + 1;
                int[,] new_connect = new int[q, q];
                for (int i = 0; i < nodes; ++i)
                {
                    for (int j = 0; j < nodes; ++j)
                    {
                        new_connect[i, j] = graph.getConnect(i, j);
                        wagi[i, j]        = graph.getWeight(i, j);
                    }
                }

                DirectedGraphMatrix dgraph = new DirectedGraphMatrix(q, new_connect);

                for (int i = 0; i < q - 1; ++i)
                {
                    dgraph.MakeConnection(q - 1, i, 0);
                    dgraph.setWeight(i, q - 1, INF);
                    for (int j = 0; j < q - 1; ++j)
                    {
                        dgraph.setWeight(i, j, graph.getWeight(i, j));
                    }
                }

                List <List <int> > bellman = new List <List <int> >();

                for (int i = 0; i < nodes; ++i)
                {
                    bellman.Add(BellmanFord(dgraph, q - 1, i));
                    d[i] = pathWeight(dgraph, bellman[i]);
                    if (ujemnyCykl(graph, wagi))
                    {
                        throw new Exception("Algorytm Johnsona zostal zatrzymany.");
                    }
                }

                for (int i = 0; i < q - 1; ++i)
                {
                    for (int j = 0; j < q - 1; ++j)
                    {
                        if (dgraph.GetConnection(i, j))
                        {
                            dgraph.setWeight(i, j, dgraph.getWeight(i, j) + d[i] - d[j]);
                        }
                    }
                }

                int[,] last_connect = new int[nodes, nodes];
                for (int i = 0; i < nodes; ++i)
                {
                    for (int j = 0; j < nodes; ++j)
                    {
                        last_connect[i, j] = dgraph.getConnect(i, j);
                    }
                }

                DirectedGraphMatrix lgraph = new DirectedGraphMatrix(nodes, last_connect);

                for (int i = 0; i < nodes; ++i)
                {
                    for (int j = 0; j < nodes; ++j)
                    {
                        lgraph.setWeight(i, j, dgraph.getWeight(i, j));
                    }
                }

                distances = distancesDirectedMatrix(lgraph);
                for (int i = 0; i < nodes; ++i)
                {
                    for (int j = 0; j < nodes; ++j)
                    {
                        distances[i, j] = distances[i, j] - d[i] + d[j];
                    }
                }
                return(distances);
            }
            catch (Exception)
            {
                Console.WriteLine("Algorytm Johnsona zatrzymany z powodu ujemnego cyklu w grafie.");
                return(new int[5, 5]);
            }
        }
示例#8
0
        /// <summary>
        /// Bellman ford
        /// </summary>
        /// <param name="g"></param>
        /// <param name="start">skad</param>
        /// <param name="finish">dokad</param>
        /// <returns>lista wierzcholkow po ktorych otrzymamy najkrotsza sciezke start /rest/ finish</returns>
        public static List <int> BellmanFord(DirectedGraphMatrix g, int start, int finish)
        {
            const int INF = int.MaxValue - 1000;                       //uzywam jako nieskonczonosci
            var       map = new Dictionary <int, Tuple <int, int> >(); //nr wierzch. < odleglosc, skad przyszedl >

            for (int i = 0; i < g.NodesNr; i++)
            {
                if (i == start)
                {
                    map.Add(i, new Tuple <int, int>(0, -1));
                }
                else
                {
                    map.Add(i, new Tuple <int, int>(INF, -1));
                }
            }

            var con = new List <Tuple <int, int, int> >();//lista polaczen skad / dokad / waga

            for (int i = 0; i < g.NodesNr; i++)
            {
                for (int j = 0; j < g.NodesNr; j++)
                {
                    if (g.GetConnection(i, j))
                    {
                        con.Add(new Tuple <int, int, int>(i, j, g.getWeight(i, j)));
                    }
                }
            }

            for (int i = 0; i < g.NodesNr - 1; i++)
            {
                for (int j = 0; j < con.Count; j++)
                {
                    if (map[con[j].Item2].Item1 == INF && map[con[j].Item1].Item1 == INF)//pozbywam sie operacji na nieskonczonosciach
                    {
                        continue;
                    }
                    if (map[con[j].Item2].Item1 > map[con[j].Item1].Item1 + con[j].Item3)//relaksacja
                    {
                        map[con[j].Item2] = new Tuple <int, int>(map[con[j].Item1].Item1 + con[j].Item3, con[j].Item1);
                    }
                }
            }

            //sprawdzenie czy istnieje cykl ujemny
            //jesli wykona sie warunek istnieje ujemny
            for (int j = 0; j < con.Count; j++)
            {
                if (map[con[j].Item2].Item1 > map[con[j].Item1].Item1 + con[j].Item3) //relaksacja
                {
                    return(null);                                                     //jesli relaksacja jest możliwa po V-1 przejściach istnieje cykl ujemny
                }
            }
            //sciezka wynikowa
            List <int> path = new List <int>();
            recBellman(map, path, start, finish); //sciezke otrzymamy od konca
            if (path.Count == 1)                  //brak sciezki
            {
                return(null);
            }
            path.Reverse();
            return(path);
        }