public void Dispose() { Direct2DResourceManager.OnResourceDestroy(this); if (Texture2D != null) { Texture2D.Dispose(); Texture2D = null; } if (fConverter != null) { fConverter.Dispose(); fConverter = null; } if (BFDecorde != null) { BFDecorde.Dispose(); BFDecorde = null; } if (BitDecorder != null) { BitDecorder.Dispose(); BitDecorder = null; } if (MemStream != null) { MemStream.Dispose(); MemStream = null; } }
public void Dispose() { Direct2DResourceManager.OnResourceDestroy(this); if (Texture2D != null) { Texture2D.Dispose(); Texture2D = null; } }