public void UpdatePlayerPositionCorrectly_AfterOneRound()
        {
            var sut = new DiracDiceGame(4, 8);

            sut.OnePlayerTurn();
            sut.OnePlayerTurn();
            Assert.True(sut.IsPlayerAt(0, 10));
            Assert.Equal(10, sut.GetScoreFor(0));
            Assert.True(sut.IsPlayerAt(1, 3));
            Assert.Equal(3, sut.GetScoreFor(1));
        }
        public void UpdatePlayerPositionCorrectly_AfterTwoRounds()
        {
            var sut = new DiracDiceGame(4, 8);

            sut.OnePlayerTurn();
            sut.OnePlayerTurn();
            sut.OnePlayerTurn();
            sut.OnePlayerTurn();

            Assert.True(sut.IsPlayerAt(0, 4));
            Assert.Equal(14, sut.GetScoreFor(0));
            Assert.True(sut.IsPlayerAt(1, 6));
            Assert.Equal(9, sut.GetScoreFor(1));
        }