static void textureManager_OnTextureLoaded(SceneNode node, Texture texture, Dimension2Di sourceDimension) { if (texture.Size == PreviewTextureSize || texture.Name.Path == "NoPreviewTexture") { float a = (float)sourceDimension.Height / sourceDimension.Width; animationManager.Remove(node); animationManager.Add(node, 400, new Vector3Df(node.Position.X, 0, node.Position.Z), null, new Vector3Df(1, 1, a)); if (texture.Name.Path != "NoPreviewTexture") { previewPlateInfo[node.ID] += "\n" + sourceDimension.ToString(); node.ID |= SelectableNodeIdFlag; } } }
void thread_LoadTexture(SceneNode node, string path, Dimension2Di size) { Texture t; Dimension2Di si; Image i = irrDevice.DriverNoCheck.CreateImage(path); if (i != null) { Image j = irrDevice.DriverNoCheck.CreateImage(ColorFormat.A8R8G8B8, size); i.CopyToScaling(j); irrDevice.Lock(); t = irrDevice.Driver.AddTexture(path + "|" + size.ToString(), j); irrDevice.Unlock(); si = i.Dimension; i.Drop(); j.Drop(); lock (loadedTextures) { loadedTextures.Add(t.Name.Path); } } else { t = noPreviewTexture; si = noPreviewTexture.Size; } irrDevice.Lock(); node.SetMaterialTexture(0, t); irrDevice.Unlock(); if (OnTextureLoaded != null) { OnTextureLoaded(node, t, si); } node.Drop(); }
void thread_LoadTexture(SceneNode node, string path, Dimension2Di size) { Texture t; Dimension2Di si; Image i = irrDevice.DriverNoCheck.CreateImage(path); if (i != null) { Image j = irrDevice.DriverNoCheck.CreateImage(ColorFormat.A8R8G8B8, size); i.CopyToScaling(j); irrDevice.Lock(); t = irrDevice.Driver.AddTexture(path + "|" + size.ToString(), j); irrDevice.Unlock(); si = i.Dimension; i.Drop(); j.Drop(); lock (loadedTextures) { loadedTextures.Add(t.Name.Path); } } else { t = noPreviewTexture; si = noPreviewTexture.Size; } irrDevice.Lock(); node.SetMaterialTexture(0, t); irrDevice.Unlock(); if (OnTextureLoaded != null) OnTextureLoaded(node, t, si); node.Drop(); }
static void textureManager_OnTextureLoaded(SceneNode node, Texture texture, Dimension2Di sourceDimension) { if (texture.Size == PreviewTextureSize || texture.Name.Path == "NoPreviewTexture") { float a = (float)sourceDimension.Height / sourceDimension.Width; animationManager.Remove(node); animationManager.Add(node, 400, new Vector3Df(node.Position.X, 0, node.Position.Z), null, new Vector3Df(1, 1, a)); if (texture.Name.Path != "NoPreviewTexture") { previewPlateInfo[node.ID] += "\n" + sourceDimension.ToString(); node.ID |= SelectableNodeIdFlag; } } }