void DigUpCarrot(DigCarrot carrot) { carrot.DigUp(); iTween.RotateTo(shovel, iTween.Hash("z", -25, "time", carrot.digUpSpeed, "oncomplete", "ResetAmbience", "oncompletetarget", gameObject)); }
public void CollectCarrot(DigCarrot carrot) { ReturnShovel(true); }