示例#1
0
    public void SelectHardGame()
    {
        DifficultySetter.SetHardMode();
        //Settings.PlayMode = 0;

        SceneManager.LoadScene("LoadingScene");
    }
 public void Awake()
 {
     dataManager      = FindObjectOfType <DataManager>();
     gameManager      = FindObjectOfType <GameManager>();
     difficultySetter = FindObjectOfType <DifficultySetter>();
 }