public static PPIDailyRewards Restore(string primaryKey, ref System.DateTime date, string filename = "rewards") { DictionaryFile file = GetFile(primaryKey, filename); if (file == null) { return(null); } file.Load(); string json = file.GetString("rewards", ""); if (string.IsNullOrEmpty(json) == true) { return(null); } if (System.DateTime.TryParse(file.GetString("date", ""), out date) == false) { date = CloudDateTime.UtcNow.Date; } return(Fix(JsonMapper.ToObject <PPIDailyRewards>(json))); }
void LoadOutbox(DictionaryFile file) { bool resave = false; string messages = ""; if (file.HasKey("outbox") == true) { messages = file.GetString("outbox", ""); } else { string rootKey = "Player[" + m_PrimaryKey + "].CloudMailbox"; messages = PlayerPrefs.GetString(rootKey + ".Outbox", ""); PlayerPrefs.DeleteKey(rootKey + ".Outbox"); resave = true; } //System.IO.File.WriteAllText("Outbox.json", messages); m_Outbox = ReconstructFromString(messages); m_Outbox = m_Outbox ?? new List <BaseMessage>(); if (resave == true) { Save(); } }
void LoadInbox(DictionaryFile file) { bool resave = false; string messages = ""; if (file.HasKey("inbox") == true) { messages = file.GetString("inbox", ""); } else { string rootKey = "Player[" + m_PrimaryKey + "].CloudMailbox"; messages = PlayerPrefs.GetString(rootKey + ".Inbox", ""); PlayerPrefs.DeleteKey(rootKey + ".Inbox"); resave = true; } m_LastMessageIndexFromProductInbox = file.GetInt("lastMessageIndexFromProductInbox", 0); //System.IO.File.WriteAllText("Inbox.json", messages); m_Inbox = ReconstructFromString(messages); m_Inbox = m_Inbox ?? new List <BaseMessage>(); m_Inbox = CleanUpMailBox(m_Inbox); if (resave == true) { Save(); } OnInboxChanged(); }
void Load() { DictionaryFile file = GetFile(); if (file == null) { return; } file.Load(); string json = file.GetString("active", ""); m_Friends = JsonMapper.ToObject <List <FriendInfo> >(json); m_Friends = m_Friends ?? new List <FriendInfo>(); // fixing old saves when we don't serialze m_PPIData... foreach (FriendInfo fi in m_Friends) { fi.PPIData = fi.PPIData ?? new PlayerPersistentInfoData(); } // try to read from old cache first so we don't old lose pending list string rootKey = "Player[" + CloudUser.instance.primaryKey + "].FriendList"; if (PlayerPrefs.HasKey(rootKey + ".PendingFriends") == true) { json = PlayerPrefs.GetString(rootKey + ".PendingFriends", ""); } else { json = file.GetString("pendings", ""); } m_PendingFriends = JsonMapper.ToObject <List <PendingFriendInfo> >(json); m_PendingFriends = m_PendingFriends ?? new List <PendingFriendInfo>(); // get friend list from cloud RetriveFriendListFromCloud(true); }
public string GetString(string key, string defVal) { return(m_File != null?m_File.GetString(key, defVal) : defVal); }