public override bool CheckIfValid(Dice[] dices)
 {
     if (DiceSupport.CalculateDiceTopNumberCount(dices, CheckedDiceTopNumber) != 0)
     {
         IsCategoryValid = true;
     }
     return(IsCategoryValid);
 }
 private int SumUpScore(Dice[] dices)
 {
     return(DiceSupport.CalculateDiceTopNumberCount(dices, CheckedDiceTopNumber) * CheckedDiceTopNumber);
 }