public override bool CheckIfValid(Dice[] dices) { if (DiceSupport.CalculateDiceTopNumberCount(dices, CheckedDiceTopNumber) != 0) { IsCategoryValid = true; } return(IsCategoryValid); }
private int SumUpScore(Dice[] dices) { return(DiceSupport.CalculateDiceTopNumberCount(dices, CheckedDiceTopNumber) * CheckedDiceTopNumber); }