private void Display() { phraseText.text = dialogue.GetCurrentPhrase(); choiceActor.ShowChoices(dialogue.GetChoices()); headDrawer.ShowSpeakerHead(dialogue.CurrentSpeaker()); }
private void Display() { phraseText.text = dialogue.GetCurrentPhrase(); choiceActor.ShowChoices(dialogue.GetChoices()); headDrawer.ShowSpeakerHead(dialogue.CurrentSpeaker()); }