示例#1
0
    //public bool quest1active;

    private void Start()
    {
        if (autoSelect)
        {
            outliner = GetComponent <Outline>();
        }
        manager = Dialogue_Manager.FindObjectOfType <Dialogue_Manager>();
        player  = PlayerMovement.FindObjectOfType <PlayerMovement>();

        gameObject.GetComponent <Dialogue_Trigger>().enabled = false;
    }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     manager = Dialogue_Manager.FindObjectOfType <Dialogue_Manager>();
 }