示例#1
0
        public void ContinueText(InputAction.CallbackContext context)
        {
            if (context.started && Time.time > _toleratedTime)
            {
                switch (inputState)
                {
                case InputState.Normal:
                    dialogueUiManager.MarkLineComplete();
                    break;

                case InputState.Shelving:
                    break;

                case InputState.Pause:
                    break;

                default:
                    throw new ArgumentOutOfRangeException();
                }
            }
        }