public static void ExitDialogue() { dialogueOpen = false; dialogueUI.Hide(); dialogueClosedThisFrame = true; pc.ExitDialogue(); currentNPC.CloseDialogue(); currentNPC = null; }
private void EndConversation() { conversation = null; conversationStarted = false; speakerUILeft.Hide(); speakerUIRight.Hide(); }
public void HideDialogueBox(string[] _param) { _dialogueUI.Hide(); }
void SetDialogue(DialogueUI activeSpeakerUI, DialogueUI inactiveSpeakerUI, string text) { activeSpeakerUI.Dialogue = text; activeSpeakerUI.Show(); inactiveSpeakerUI.Hide(); }