示例#1
0
 public void DestroyGrandma2Dialogue()
 {
     if (digrandma2.showscore() == true)
     {
         Debug.Log("destroyTeendialogue");
         Destroy(grandma2dialogue);
         Destroy(grandma2retry);
         Destroy(grandma2view);
         Destroy(Jake2);
         pc.MoveEnable();
         Jake3.SetActive(true);
         jaketrigger.SetActive(true);
         star2.SetActive(true);
         soundcomplete.Play();
         jenny.transform.position = new Vector3(57.9f, 0.5f, -26.4f);
         jenny.transform.rotation = Quaternion.Euler(0, 0, 0);
         Destroy(plate);
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         grandma2retry.SetActive(true);
     }
 }
 public void DestroyGoHomeDialogue()
 {
     if (digohome.showscore() == true)
     {
         Debug.Log("destroygohomedialogue");
         Destroy(gohomedialogue);
         Destroy(gohomeretry);
         pc.MoveEnable();
         star1.SetActive(true);
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         gohomeretry.SetActive(true);
     }
 }
 public void DestroyWalkPathDialogue()
 {
     if (diwalkpath.showscore() == true)
     {
         Debug.Log("destroywalkpathdialogue");
         Destroy(walkpathdialogue);
         Destroy(walkpathretry);
         Destroy(walkpathview);
         pc.MoveEnable();
         star2.SetActive(true);
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         walkpathretry.SetActive(true);
     }
 }
 public void DestroyKidnapperDialogue()
 {
     if (dikidnapper.showscore() == true)
     {
         Debug.Log("destroykidnapperdialogue");
         Destroy(kidnapperdialogue);
         Destroy(kidnapperretry);
         Destroy(kidnapperview);
         Destroy(kidnapper);
         pc.MoveEnable();
         star3.SetActive(true);
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         kidnapperretry.SetActive(true);
     }
 }
 public void DestroyCatDialogue()
 {
     if (dicat.showscore() == true)
     {
         Debug.Log("destroycatdialogue");
         Destroy(catdialogue);
         Destroy(catretry);
         Destroy(catview);
         pc.MoveEnable();
         star1.SetActive(true);
         soundcomplete.Play();
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         catretry.SetActive(true);
     }
 }
 public void DestroyJakeDialogue()
 {
     if (dijake.showscore() == true)
     {
         Debug.Log("destroyJakedialogue");
         Destroy(Jakedialogue);
         Destroy(Jakeretry);
         Destroy(Jakeview);
         pc.MoveEnable();
         star3.SetActive(true);
         soundcomplete.Play();
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         Jakeretry.SetActive(true);
     }
 }
 public void DestroyTeenDialogue()
 {
     if (diteen.showscore() == true)
     {
         Debug.Log("destroyTeendialogue");
         Destroy(Teendialogue);
         Destroy(teenretry);
         Destroy(teenview);
         pc.MoveEnable();
         star2.SetActive(true);
         soundcomplete.Play();
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         teenretry.SetActive(true);
     }
 }
示例#8
0
 public void DestroyGrandmaDialogue()
 {
     if (digrandma.showscore() == true)
     {
         Debug.Log("destroycatdialogue");
         Destroy(grandmadialogue);
         Destroy(grandmaretry);
         Destroy(grandmaview);
         Destroy(Jake);
         grandma2trigger.SetActive(true);
         pc.MoveEnable();
         Jake2.SetActive(true);
         star1.SetActive(true);
         plate.SetActive(true);
         soundcomplete.Play();
         score += 1;
         gameplaymenu.SetActive(true);
         joystick.resethandle();
     }
     else
     {
         grandmaretry.SetActive(true);
     }
 }