private void Start() { gameManager = GameManager.Instance; dialogSystem = Dialogsystem.instance; dialogSystem.face.sprite = face; Say(dialog[index]); ++index; }
private void Awake() { instance = this; }
private void Start() { gameManager = GameManager.Instance; dialogSystem = Dialogsystem.instance; dialogSystem.face.sprite = face; Say(dialog[index]); ++index; }
private void Awake() { instance = this; }