/// <summary> /// Opens the dialog_ tip. /// 打开提示框; /// </summary> /// <param name="tipDes">Tip DES.</param> /// <param name="callBack">Call back.</param> public void OpenDialog_Tip(string tipDes, TipType curTipType, Dialog_Tip.SureContinueCall callBack) { GameObject OriginalObj = CatchPoolManage.Instance().GetOnePrefabsObj("UI/Tip/Prefabs/Dialog_Tip"); // if (OriginalObj != null) // { // Dialog_Tip diaSrc = InstantiateObjFun.AddOneObjToParent<Dialog_Tip>(OriginalObj, RootTransform); // diaSrc.curTipType = curTipType; // diaSrc.sureContinueCall = callBack; // // diaSrc.TipDes = tipDes; // } }
public void OpenDialog_Tip(string tipDes, Dialog_Tip.SureContinueCall callBack) { OpenDialog_Tip(tipDes, TipType.callShow, callBack); }