/// <summary> /// Shows the dialog message. /// </summary> public void ShowDialogMessage(string message, string title = "SPIDER SOLITAIRE", string accept = "YES", string cancel = "NO", System.Action OnYES = null, System.Action OnNO = null, System.Action OnClose = null) { // TODO: Get the dialog. var dialog = GetTheDialog <DialogMessage> (prefabDialogMessage, dialogMessage); // TODO: Check if this null. if (object.ReferenceEquals(dialog, null)) { // TODO: Break the functions. return; } // TODO: set the default dialog. dialogMessage = dialog; // TODO: Set the default value. dialogMessage.Init(message, title, accept, cancel, OnYES, OnNO, OnClose); // TODO: Show the dialog. DoShow(dialog); }