private static void OnGetUserAccountInfoSuccess(GetPlayerCombinedInfoResult result) { playerInventory.Clear(); foreach (var eachItem in result.InfoResultPayload.UserInventory) { playerInventory.Add(eachItem); } accountInfo = result.InfoResultPayload.AccountInfo; if (result.InfoResultPayload.UserData.ContainsKey("IsRegisteredForPush")) { isRegisteredForPush = result.InfoResultPayload.UserData["IsRegisteredForPush"].Value == "1"; } else { isRegisteredForPush = false; } if (result.InfoResultPayload.UserData.ContainsKey("ShowAccountOptionsOnLogin") && result.InfoResultPayload.UserData["ShowAccountOptionsOnLogin"].Value == "0") { showAccountOptionsOnLogin = false; } else //if (PF_Authentication.hasLoggedInOnce == false) { //PF_Authentication.hasLoggedInOnce = true; DialogCanvasController.RequestAccountSettings(); } inventoryByCategory.Clear(); if (PF_GameData.catalogItems.Count > 0) { foreach (var item in playerInventory) { if (inventoryByCategory.ContainsKey(item.ItemId)) { continue; } var catalogItem = PF_GameData.GetCatalogItemById(item.ItemId); if (catalogItem == null) { continue; } var items = new List <ItemInstance>(playerInventory.FindAll((x) => { return(x.ItemId.Equals(item.ItemId)); })); var customIcon = PF_GameData.GetIconByItemById(catalogItem.ItemId); var icon = GameController.Instance.iconManager.GetIconById(customIcon, IconManager.IconTypes.Item); inventoryByCategory.Add(item.ItemId, new InventoryCategory(item.ItemId, catalogItem, items, icon)); } } if (PF_Authentication.GetDeviceId(true)) { Debug.Log("Mobile Device ID Found!"); var deviceId = string.IsNullOrEmpty(PF_Authentication.android_id) ? PF_Authentication.ios_id : PF_Authentication.android_id; PlayerPrefs.SetString("LastDeviceIdUsed", deviceId); } else { Debug.Log("Custom Device ID Found!"); if (string.IsNullOrEmpty(PF_Authentication.custom_id)) { PlayerPrefs.SetString("LastDeviceIdUsed", PF_Authentication.custom_id); } } virtualCurrency.Clear(); foreach (var eachPair in result.InfoResultPayload.UserVirtualCurrency) { virtualCurrency.Add(eachPair.Key, eachPair.Value); } PF_Bridge.RaiseCallbackSuccess("Player Account Info Loaded", PlayFabAPIMethods.GetAccountInfo, MessageDisplayStyle.none); }
public void ShowAccountSettings() { DialogCanvasController.RequestAccountSettings(); }