void Update() { //Load if (Input.GetKeyDown(KeyCode.L)) { _dialogManager.ShowDialogWithId(DialogIdToLoad, true); } //Load if (Input.GetKeyDown(KeyCode.A)) { value += 0.1f; DialogBlackboard.SetValue(DialogBlackboard.EDialogMultiChoiceVariables.TryingThisToo, value); } ////Data //if (Input.GetKey(KeyCode.D)) //{ // //BaseDialogNode node = _dialogManager.GetNodeForID(DialogIdToLoad); // //Debug.Log("Character name : " + node.SayingCharacterName); // //Debug.Log("Character says : " + node.WhatTheCharacterSays); // //Debug.Log("Character portrait name : " + node.SayingCharacterPotrait.name); //} ////Next //if (Input.GetKey(KeyCode.N)) //{ // //_dialogManager.GiveInputToDialog(DialogIdToLoad, EDialogInputValue.Next); //} }
void Start() { DialogBlackboard.SetValue(DialogBlackboard.EDialogMultiChoiceVariables.TryingThisToo, value); Debug.Log("TestScript Update about to load dialog " + DialogIdToLoad); // _dialogManager.ShowDialogWithId(DialogIdToLoad, true); }
private float GetValueFromBlackboard() { return(DialogBlackboard.GetValueFor(ValueToTest)); }
void Start() { DialogBlackboard.SetValue(DialogBlackboard.EDialogMultiChoiceVariables.TryingThisToo, value); }