public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { LeanTween.scale(dialogMain.gameObject, new Vector3(0, 0, 0), 0.2f).setUseEstimatedTime(true).setEase(LeanTweenType.easeInBack).setOnComplete(() => { Show = false; bgBlack.gameObject.SetActive(false); //dialogMain.gameObject.SetActive(false); }); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { LeanTween.scale(gameObject, new Vector3(0, 0, 0f), 0.3f).setUseEstimatedTime(true).setEase(LeanTweenType.easeInBack).setOnComplete(() => { Show = false; RemoveAllItem(); gameObject.SetActive(true); dialogLoading.gameObject.SetActive(false); }); transform.parent.parent.GetComponent <MissionControl>().CountMessage(); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { LeanTween.scale(dialogMain.gameObject, new Vector3(0, 0, 0), 0.4f).setUseEstimatedTime(true).setEase(LeanTweenType.easeInBack).setOnComplete(() => { Time.timeScale = 1; print("aaaaaaaaaaa"); Show = false; //dialogMain.gameObject.SetActive(false); bgBlack.gameObject.SetActive(false); CommonObjectScript.isViewPoppup = false; }); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { //gridView.gameObject.SetActive(false); Show = false; LeanTween.scale(main.gameObject, new Vector3(0.0f, 0.0f, 0f), 0.3f).setEase(LeanTweenType.easeInBack).setOnComplete(() => { transform.parent.FindChild("DialogMission").gameObject.SetActive(true); main.gameObject.SetActive(false); main.FindChild("Scroll View").gameObject.SetActive(false); bgBlack.gameObject.SetActive(false); }); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { LeanTween.scale(gameObject, new Vector3(0, 0, 0f), 0.3f).setEase(LeanTweenType.easeInBack).setUseEstimatedTime(true).setOnComplete(() => { Show = false; CommonObjectScript.isViewPoppup = false; if (callback != null) { callback(); } }); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { CountAchievementFinish(); LeanTween.scale(dialogMain.gameObject, new Vector3(0, 0, 0), 0.4f).setEase(LeanTweenType.easeInBack).setOnComplete(() => { bgBlack.gameObject.SetActive(false); Show = false; dialogMain.FindChild("Scroll View").FindChild("Grid").gameObject.SetActive(false); dialogMain.gameObject.SetActive(false); }); DataCache.SaveAchievementCache(); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { LeanTween.scale(bgMain.gameObject, new Vector3(0.0f, 0.0f, 0), 0.4f).setEase(LeanTweenType.easeInBack).setUseEstimatedTime(true).setOnComplete(() => { bgMain.gameObject.SetActive(false); bgBlack.gameObject.SetActive(false); Show = false; if (!isAvailable) { showGift = true; } }); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { LeanTween.moveLocalY(left.gameObject, -645, 0.4f).setEase(LeanTweenType.easeOutBack); LeanTween.moveLocalY(right.gameObject, -650, 0.4f).setEase(LeanTweenType.easeOutBack); LeanTween.scale(dialogMain.gameObject, new Vector3(0, 0, 0), 0.3f).setEase(LeanTweenType.easeInBack).setOnComplete(() => { Show = false; bgBlack.gameObject.SetActive(false); left.parent.gameObject.SetActive(false); CommonObjectScript.isViewPoppup = false; dialogMain.gameObject.SetActive(false); }); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { if (Show) { LeanTween.scale(main.gameObject, Vector3.zero, 0.3f).setEase(LeanTweenType.easeInBack).setOnComplete(() => { CommonObjectScript.isViewPoppup = false; black.gameObject.SetActive(false); Show = false; main.gameObject.SetActive(false); }); } }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { if (Show) { //cuongvm Time.timeScale = 1; //print("aaaaaaaaaaa"); LeanTween.scale(main.gameObject, Vector3.zero, 0.3f).setUseEstimatedTime(true).setEase(LeanTweenType.easeInBack).setOnComplete(() => { CommonObjectScript.isViewPoppup = false; black.gameObject.SetActive(false); Show = false; main.gameObject.SetActive(false); }); } }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { Show = false; LeanTween.scale(gameObject, new Vector3(0, 0, 0f), 0.1f).setEase(LeanTweenType.easeInBack); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { throw new System.NotImplementedException(); }
public override void HideDialog(DialogAbs.CallBackHideDialog callback = null) { Show = false; transform.FindChild("BackGround").gameObject.SetActive(false); }