示例#1
0
        private void runRunningStateMachine()
        {
            switch (RunningState)
            {
            case RunningState.WaitReset:
                //check user event
                if (DiReset.Count > 0 && DiReset.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.RESET, this);
                    OnShowAlarmEvent(string.Empty, LogLevel.None);
                    return;
                }
                else if (DiStop.Count > 0 && DiStop.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.STOP, this);
                    return;
                }
                else if (DiAuto.Count > 0 && !DiAuto.All(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.MANUAL, this);
                    return;
                }

                //pull up stations state
                if (Stations.All(s => !s.Value.Enable || s.Value.RunningState == RunningState.Resetting))
                {
                    _resettingFlashCount = 0;
                    Light(UserEventType.RESET);
                    RunningState = RunningState.Resetting;
                    return;
                }
                break;

            case RunningState.Resetting:
                //check user event
                if (DiStop.Count > 0 && DiStop.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.STOP, this);
                    return;
                }
                else if (DiPauseSignal.Count > 0 && DiPauseSignal.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.STOP, this);
                    OnShowAlarmEvent($"{RunState} 安全信号 {string.Join(",", DiPauseSignal.Select(d => d.Value.Description))} 某一信号触发", LogLevel.Error);
                    return;
                }

                //pull up stations state
                if (Stations.All(s => !s.Value.Enable || s.Value.RunningState == RunningState.WaitRun))
                {
                    Light(UserEventType.START);
                    RunningState = RunningState.WaitRun;
                    return;
                }
                else if (Stations.Any(s => s.Value.Enable && s.Value.RunningState == RunningState.WaitReset))
                {
                    //some station not reset success
                    PostEvent(UserEventType.STOP, this);
                    Beep();
                    return;
                }

                if (_resettingFlashCount++ > 40)
                {
                    _resettingFlashCount = 0;
                    DoLightRed.All(d => d.Value.SetDo(false));
                    DoLightYellow.All(d => d.Value.Toggle());
                    DoLightGreen.All(d => d.Value.SetDo(false));
                }
                break;

            case RunningState.WaitRun:
                //check user event
                if (DiStart.Count > 0 && DiStart.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.START, this);
                    OnShowAlarmEvent(string.Empty, LogLevel.None);
                    return;
                }
                else if (DiStop.Count > 0 && DiStop.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.STOP, this);
                    return;
                }
                else if (DiAuto.Count > 0 && !DiAuto.All(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.MANUAL, this);
                    return;
                }

                //pull up stations state
                if (Stations.All(s => !s.Value.Enable || s.Value.RunningState == RunningState.Running))
                {
                    _runningFlashCount = 0;
                    Light(UserEventType.START);
                    RunningState = RunningState.Running;
                }
                else if (Stations.Any(s => s.Value.Enable && s.Value.RunningState == RunningState.WaitReset))
                {
                    PostEvent(UserEventType.STOP, this);
                    return;
                }
                break;

            case RunningState.Running:
                //check user event
                if (DiStop.Count > 0 && DiStop.Any(e => e.Value.GetDiSts()))
                {
                    //stop button to pause, need manual continue
                    _isPauseSignal = false;
                    PostEvent(UserEventType.PAUSE, this);
                    return;
                }
                else if (DiPauseSignal.Count > 0 && DiPauseSignal.Any(e => e.Value.GetDiSts()))
                {
                    //pause button to pause, auto continue when reset
                    _isPauseSignal = true;
                    PostEvent(UserEventType.PAUSE, this);
                    OnShowAlarmEvent($"{RunState} 暂停信号 {string.Join(",", DiPauseSignal.Values.Select(d => d.Description))} 某一信号触发", LogLevel.Warning);
                    return;
                }

                //pull up stations state
                if (Stations.Any(s => s.Value.Enable && s.Value.RunningState == RunningState.WaitReset))
                {
                    //some station run error
                    PostEvent(UserEventType.STOP, this);
                    Beep();
                    return;
                }
                else if (Stations.Any(s => s.Value.Enable && s.Value.RunningState == RunningState.Pause))
                {
                    //some station pause
                    Light(UserEventType.PAUSE);
                    RunningState = RunningState.Pause;
                    return;
                }

                if (_runningFlashCount++ > 40)
                {
                    _runningFlashCount = 0;
                    DoLightRed.All(d => d.Value.SetDo(false));
                    DoLightYellow.All(d => d.Value.SetDo(false));
                    DoLightGreen.All(d => d.Value.Toggle());
                }
                break;

            case RunningState.Pause:
                //long press stop to change pause to stop
                if (DiStop.Count > 0 && DiStop.Any(e => e.Value.GetDiSts()))
                {
                    if (_pauseStoppingCount++ > 30)
                    {
                        PostEvent(UserEventType.STOP, this);
                        return;
                    }
                }
                else
                {
                    _pauseStoppingCount = 0;
                }

                //check user event
                if (_isPauseSignal && DiPauseSignal.Count > 0 && DiPauseSignal.All(e => !e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.CONTINUE, this);
                    return;
                }
                else if (DiStart.Count > 0 && DiStart.Any(e => e.Value.GetDiSts()))
                {
                    PostEvent(UserEventType.CONTINUE, this);
                    OnShowAlarmEvent(string.Empty, LogLevel.None);
                    return;
                }
                else if (DiReset.Count > 0 && DiReset.Any(e => e.Value.GetDiSts()))
                {
                    //press reset to change pause to stop
                    PostEvent(UserEventType.STOP, this);
                    return;
                }

                //pull up stations state
                if (Stations.All(s => !s.Value.Enable || s.Value.RunningState == RunningState.Running))
                {
                    _runningFlashCount = 0;
                    RunningState       = RunningState.Running;
                }
                else if (Stations.Any(s => s.Value.Enable && s.Value.RunningState == RunningState.WaitReset))
                {
                    //if any station run fail
                    PostEvent(UserEventType.STOP, this);
                    return;
                }
                break;
            }
        }
示例#2
0
        public override void Load()
        {
            if (!Directory.Exists(@".\Config"))
            {
                Directory.CreateDirectory(@".\Config");
            }


            //load all settings!!!
            try
            {
                Settings = DemoMachineSettings.Load(@".\Config\Settings.cfg");
            }
            catch (Exception ex)
            {
                MessageBox.Show($"加载配置文件失败:{ex.Message}");
            }

            if (Settings == null)
            {
                Settings = new DemoMachineSettings();
                Settings.Save(@".\Config\Settings.cfg");
            }

            //try
            //{
            //    Import();
            //}
            //catch (Exception ex)
            //{

            //    MessageBox.Show($"导入设备参数失败:{ex.Message}");
            //}



            //load drivers
            Motion1 = new MotionCardWrapper(new VirtualCard());
            VIO     = new MotionCardWrapper(new VirtualCard());

            MotionExs.Add(1, Motion1);
            MotionExs.Add(2, VIO);

            //load di do axis

            DiExs.Add(1, new DiEx()
            {
                Driver = Motion1
            });

            DoExs.Add(1, new DoEx()
            {
                Driver = Motion1
            });

            CylinderExs.Add(1, new CylinderEx()
            {
                Driver1 = Motion1, Driver2 = Motion1
            });

            AxisExs.Add(1, new AxisEx()
            {
                Driver = Motion1
            });

            //load station task
            var station1  = new Station(1, "Station1", this);
            var testTask1 = new TestTask1(1, "Test1", station1);

            //bind signals
            if (!FrameworkManager.IsSimulate)
            {
                // todo : to add signal configs
                //estop
                DiEstop.Add(2, new DiEx()
                {
                    Driver = Motion1
                });

                //start/stop/reset button
                DiStart.Add(1, new DiEx()
                {
                    Driver = Motion1
                });
                DiStop.Add(1, new DiEx()
                {
                    Driver = Motion1
                });
                DiReset.Add(1, new DiEx()
                {
                    Driver = Motion1
                });

                //start/stop/reset button lamp
                DoLightGreen.Add(1, new DoEx()
                {
                    Driver = Motion1
                });
                DoLightRed.Add(1, new DoEx()
                {
                    Driver = Motion1
                });
                DoLightYellow.Add(1, new DoEx()
                {
                    Driver = Motion1
                });

                //lamp
                DoLightGreen.Add(2, new DoEx()
                {
                    Driver = Motion1
                });
                DoLightRed.Add(2, new DoEx()
                {
                    Driver = Motion1
                });
                DoLightYellow.Add(2, new DoEx()
                {
                    Driver = Motion1
                });
                DoBuzzer.Add(1, new DoEx()
                {
                    Driver = Motion1
                });


                //station pause signals
                Stations[1].PauseSignals.Add(1, new DiEx()
                {
                    Driver = Motion1
                });
            }
        }