public static ushort GetUShortValue(this DeviceUShortInputCollection inputs, string name) { return(inputs[name].UShortValue); }
public static void SetValue(this DeviceUShortInputCollection inputs, string name, ushort value, bool repropagate) { inputs[name].SetValue(value, repropagate); }
public static ushort GetUShortValue(this DeviceUShortInputCollection inputs, uint index) { return(inputs[index].UShortValue); }
public static void SetValue(this DeviceUShortInputCollection inputs, uint index, ushort value, bool repropagate) { inputs[index].SetValue(value, repropagate); }
public static void StopRamp(this DeviceUShortInputCollection inputs, string name) { inputs[name].StopRamp(); }
public static void StopRamp(this DeviceUShortInputCollection inputs, uint index) { inputs[index].StopRamp(); }
public static void CreateRamp(this DeviceUShortInputCollection inputs, string name, ushort finalRampValue, uint timeToRampIn10msIntervals) { inputs[name].CreateRamp(finalRampValue, timeToRampIn10msIntervals); }
public static void CreateRampWithEvent(this DeviceUShortInputCollection inputs, string name, ushort finalRampValue, uint timeToRampIn10msIntervals, RampChangeHandler changeHandler) { CreateRampWithEvent(inputs[name], finalRampValue, timeToRampIn10msIntervals, changeHandler); }