protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { if (newPowerState != PowerStatus && _busyTimer != null) { _busyTimer.Stop(); _busyTimer.Dispose(); _busyTimer = null; } if (Power && newPowerState == DevicePowerStatus.PowerCooling) { _busyTimer = new CTimer(specific => SetPowerFeedback(DevicePowerStatus.PowerOff), (long)_powerOffTime.TotalMilliseconds); } else if (!Power && newPowerState == DevicePowerStatus.PowerWarming) { _busyTimer = new CTimer(specific => SetPowerFeedback(DevicePowerStatus.PowerOn), (long)_powerOnTime.TotalMilliseconds); } else if (PowerStatus == DevicePowerStatus.PowerWarming && newPowerState == DevicePowerStatus.PowerOn) { SendInputCommand(_currentInput); } PowerStatus = newPowerState; }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { if (PowerStatus != DevicePowerStatus.PowerOff && newPowerState == DevicePowerStatus.PowerWarming) { return; } PowerStatus = newPowerState; }
public virtual void OnPowerStatusChange(DevicePowerStatus newPowerStatus, DevicePowerStatus previousPowerStatus) { #if DEBUG CrestronConsole.PrintLine("Display {0} OnPowerStatusChange(), newPowerStatus = {1}, previousPowerStatus = {2}", this.Name, newPowerStatus.ToString(), previousPowerStatus.ToString()); #endif if (PowerStatusChange != null) { PowerStatusChange(this, new DevicePowerStatusEventArgs(newPowerStatus, previousPowerStatus)); FusionUpdate(); } }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { PowerStatus = newPowerState; if (RequestedPower != Power && _powerActioned) { ActionPowerRequest(RequestedPower); } else if (_powerActioned && RequestedPower == Power) { _powerActioned = true; } }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { PowerStatus = newPowerState; if (_firstFeedback) { _firstFeedback = false; Power = Power; } else if (RequestedPower != Power) { ActionPowerRequest(RequestedPower); } }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { PowerStatus = newPowerState; //if (!_firstConnect) //{ // _firstConnect = true; // Power = Power; // return; //} //if (PowerStatus == DevicePowerStatus.PowerOff || PowerStatus == DevicePowerStatus.PowerOn // && Power != RequestedPower) // ActionPowerRequest(RequestedPower); }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { PowerStatus = newPowerState; if (!_firstConnect) { _firstConnect = true; Power = Power; return; } if (PowerStatus == DevicePowerStatus.PowerOff || PowerStatus == DevicePowerStatus.PowerOn && Power != RequestedPower) { ActionPowerRequest(RequestedPower); } }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { PowerStatus = newPowerState; if (!_firstConnect) { _firstConnect = true; Power = Power; return; } if ((PowerStatus == DevicePowerStatus.PowerOff || PowerStatus == DevicePowerStatus.PowerOn) && Power != RequestedPower) { Debug.WriteWarn(GetType().Name + " Power Not as Requested", "PowerStatus = {0}, RequestedPower = {1}, Power = {2}", PowerStatus, RequestedPower, Power); ActionPowerRequest(RequestedPower); } }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { if (!_firstConnect) { PowerStatus = newPowerState; _firstConnect = true; Power = Power; return; } if (_powerBusyTimer != null && !_powerBusyTimer.Disposed) { _powerBusyTimer.Stop(); _powerBusyTimer.Dispose(); } if (PowerStatus == DevicePowerStatus.PowerOff && newPowerState == DevicePowerStatus.PowerOn) { PowerStatus = DevicePowerStatus.PowerWarming; _powerBusyTimer = new CTimer(specific => SetPowerFeedback(DevicePowerStatus.PowerOn), 5000); return; } if (PowerStatus == DevicePowerStatus.PowerOn && newPowerState == DevicePowerStatus.PowerOff) { PowerStatus = DevicePowerStatus.PowerCooling; _powerBusyTimer = new CTimer(specific => SetPowerFeedback(DevicePowerStatus.PowerOff), 8000); return; } PowerStatus = newPowerState; if (PowerStatus == DevicePowerStatus.PowerOff || PowerStatus == DevicePowerStatus.PowerOn && Power != RequestedPower) { ActionPowerRequest(RequestedPower); } }
protected override void SetPowerFeedback(DevicePowerStatus newPowerState) { PowerStatus = newPowerState; }
public DevicePowerStatusEventArgs(DevicePowerStatus newPowerStatus, DevicePowerStatus previousPowerStatus) { NewPowerStatus = newPowerStatus; PreviousPowerStatus = previousPowerStatus; }
/// <summary> /// Call this when receiving power status feedback from device. /// PowerStatus = newPowerState; /// </summary> /// <param name="newPowerState"></param> protected abstract void SetPowerFeedback(DevicePowerStatus newPowerState);