// Use this for initialization void Start() { img = GetComponent <Image> (); txt = GetComponentInChildren <Text> (); nada = ""; dialogueHolder = GameObject.Find("Dialogue Holder"); dtd = dialogueHolder.GetComponent <DetermineTextDisplay> (); }
// Use this for initialization void Start() { dialogueHolder = GameObject.Find("Dialogue Holder"); dtd = dialogueHolder.GetComponent <DetermineTextDisplay> (); }