示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     miniS       = FindObjectOfType <MiniSpider>();
     level2Start = FindObjectOfType <DetectorA2>();
     nucleo      = FindObjectOfType <Nucleo>();
     RespawnPos  = puntRespawn.transform.position;
     playerMove  = FindObjectOfType <PlayerMove>();
     healthBar   = FindObjectOfType <HealthBar>();
     actOleadas  = FindObjectOfType <ActivarOleadas>();
     spawnEnemy  = FindObjectOfType <SpawnEnemigos>();
     timer       = FindObjectOfType <TimerNucleo>();
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     detector2 = FindObjectOfType <DetectorA2>();
     star      = FindObjectOfType <ActivarOleadas>();
 }