private void Start() { Animation component = base.GetComponent <Animation>(); component["f02_angryFace_00"].layer = 2; component.Play("f02_angryFace_00"); component["f02_angryFace_00"].weight = 0f; if (!this.Leader && GameObject.Find("DetectionCamera") != null) { this.DetectionMarker = UnityEngine.Object.Instantiate <GameObject>(this.Marker, GameObject.Find("DetectionPanel").transform.position, Quaternion.identity).GetComponent <DetectionMarkerScript>(); this.DetectionMarker.transform.parent = GameObject.Find("DetectionPanel").transform; this.DetectionMarker.Target = base.transform; } }
private void Update() { if (this.UpdateNextFrame) { this.Student.Hips.localPosition = this.NextPosition; this.Student.Hips.localRotation = this.NextRotation; Physics.SyncTransforms(); this.UpdateNextFrame = false; } if (!this.Dragged && !this.Carried && !this.Settled && !this.Yandere.PK && !this.Yandere.StudentManager.NoGravity) { this.SettleTimer += Time.deltaTime; if (this.SettleTimer > 5f) { this.Settled = true; for (int i = 0; i < this.AllRigidbodies.Length; i++) { this.AllRigidbodies[i].isKinematic = true; this.AllColliders[i].enabled = false; } } } if (this.DetectionMarker != null) { if (this.DetectionMarker.Tex.color.a > 0.1f) { this.DetectionMarker.Tex.color = new Color(this.DetectionMarker.Tex.color.r, this.DetectionMarker.Tex.color.g, this.DetectionMarker.Tex.color.b, Mathf.MoveTowards(this.DetectionMarker.Tex.color.a, 0f, Time.deltaTime * 10f)); } else { this.DetectionMarker.Tex.color = new Color(this.DetectionMarker.Tex.color.r, this.DetectionMarker.Tex.color.g, this.DetectionMarker.Tex.color.b, 0f); this.DetectionMarker = null; } } if (!this.Dumped) { if (this.StopAnimation && this.Student.CharacterAnimation.isPlaying) { this.Student.CharacterAnimation.Stop(); } if (this.BloodPoolSpawner != null && this.BloodPoolSpawner.gameObject.activeInHierarchy && !this.Cauterized) { if (this.Yandere.PickUp != null) { if (this.Yandere.PickUp.Blowtorch) { if (!this.Cauterizable) { this.Prompt.Label[0].text = " Cauterize"; this.Cauterizable = true; } } else if (this.Cauterizable) { this.Prompt.Label[0].text = " Dismember"; this.Cauterizable = false; } } else if (this.Cauterizable) { this.Prompt.Label[0].text = " Dismember"; this.Cauterizable = false; } } if (this.Prompt.Circle[0].fillAmount == 0f) { this.Prompt.Circle[0].fillAmount = 1f; if (!this.Yandere.Chased && this.Yandere.Chasers == 0) { if (this.Cauterizable) { this.Prompt.Label[0].text = " Dismember"; this.BloodPoolSpawner.enabled = false; this.Cauterizable = false; this.Cauterized = true; this.Yandere.CharacterAnimation.CrossFade("f02_cauterize_00"); this.Yandere.Cauterizing = true; this.Yandere.CanMove = false; this.Yandere.PickUp.GetComponent <BlowtorchScript>().enabled = true; this.Yandere.PickUp.GetComponent <AudioSource>().Play(); } else if (this.Yandere.StudentManager.OriginalUniforms + this.Yandere.StudentManager.NewUniforms > 1) { this.Yandere.CharacterAnimation.CrossFade("f02_dismember_00"); this.Yandere.transform.LookAt(base.transform); this.Yandere.RPGCamera.transform.position = this.Yandere.DismemberSpot.position; this.Yandere.RPGCamera.transform.eulerAngles = this.Yandere.DismemberSpot.eulerAngles; this.Yandere.EquippedWeapon.Dismember(); this.Yandere.RPGCamera.enabled = false; this.Yandere.TargetStudent = this.Student; this.Yandere.Ragdoll = base.gameObject; this.Yandere.Dismembering = true; this.Yandere.CanMove = false; } else if (!this.Yandere.ClothingWarning) { this.Yandere.NotificationManager.DisplayNotification(NotificationType.Clothing); this.Yandere.StudentManager.TutorialWindow.ShowClothingMessage = true; this.Yandere.ClothingWarning = true; } } } if (this.Prompt.Circle[1].fillAmount == 0f) { this.Prompt.Circle[1].fillAmount = 1f; if (!this.Student.FireEmitters[1].isPlaying) { if (!this.Dragged) { this.Yandere.EmptyHands(); this.Prompt.AcceptingInput[1] = false; this.Prompt.Label[1].text = " Drop"; this.PickNearestLimb(); this.Yandere.RagdollDragger.connectedBody = this.Rigidbodies[this.LimbID]; this.Yandere.RagdollDragger.connectedAnchor = this.LimbAnchor[this.LimbID]; this.Yandere.Dragging = true; this.Yandere.Running = false; this.Yandere.DragState = 0; this.Yandere.Ragdoll = base.gameObject; this.Dragged = true; this.Yandere.StudentManager.UpdateStudents(0); if (this.MurderSuicide) { this.Police.MurderSuicideScene = false; this.MurderSuicide = false; } if (this.Suicide) { this.Police.Suicide = false; this.Suicide = false; } for (int j = 0; j < this.Student.Ragdoll.AllRigidbodies.Length; j++) { this.Student.Ragdoll.AllRigidbodies[j].drag = 2f; } for (int k = 0; k < this.AllRigidbodies.Length; k++) { this.AllRigidbodies[k].isKinematic = false; this.AllColliders[k].enabled = true; if (this.Yandere.StudentManager.NoGravity) { this.AllRigidbodies[k].useGravity = false; } } } else { this.StopDragging(); } } } if (this.Prompt.Circle[3].fillAmount == 0f) { this.Prompt.Circle[3].fillAmount = 1f; if (!this.Student.FireEmitters[1].isPlaying) { this.Yandere.EmptyHands(); this.Prompt.Label[1].text = " Drop"; this.Prompt.HideButton[1] = true; this.Prompt.HideButton[3] = true; this.Prompt.enabled = false; this.Prompt.Hide(); for (int l = 0; l < this.AllRigidbodies.Length; l++) { this.AllRigidbodies[l].isKinematic = true; this.AllColliders[l].enabled = false; } if (this.Male) { Rigidbody rigidbody = this.AllRigidbodies[0]; rigidbody.transform.parent.transform.localPosition = new Vector3(rigidbody.transform.parent.transform.localPosition.x, 0.2f, rigidbody.transform.parent.transform.localPosition.z); } this.Yandere.CharacterAnimation.Play("f02_carryLiftA_00"); this.Student.CharacterAnimation.enabled = true; this.Student.CharacterAnimation.Play(this.LiftAnim); this.BloodSpawnerCollider.enabled = false; this.PelvisRoot.localEulerAngles = new Vector3(this.PelvisRoot.localEulerAngles.x, 0f, this.PelvisRoot.localEulerAngles.z); this.Prompt.MyCollider.enabled = false; this.PelvisRoot.localPosition = new Vector3(this.PelvisRoot.localPosition.x, this.PelvisRoot.localPosition.y, 0f); this.Yandere.Ragdoll = base.gameObject; this.Yandere.CurrentRagdoll = this; this.Yandere.CanMove = false; this.Yandere.Lifting = true; this.StopAnimation = false; this.Carried = true; this.Falling = false; this.FallTimer = 0f; } } if (this.Yandere.Running && this.Yandere.CanMove && this.Dragged) { this.StopDragging(); } if (Vector3.Distance(this.Yandere.transform.position, this.Prompt.transform.position) < 2f) { if (!this.Suicide && !this.AddingToCount) { this.Yandere.NearestCorpseID = this.StudentID; this.Yandere.NearBodies++; this.AddingToCount = true; } } else if (this.AddingToCount) { this.Yandere.NearBodies--; this.AddingToCount = false; } if (!this.Prompt.AcceptingInput[1] && Input.GetButtonUp("B")) { this.Prompt.AcceptingInput[1] = true; } bool flag = false; if (this.Yandere.Armed && this.Yandere.EquippedWeapon.WeaponID == 7 && !this.Student.Nemesis) { flag = true; } if (!this.Cauterized && this.Yandere.PickUp != null && this.Yandere.PickUp.Blowtorch && this.BloodPoolSpawner.gameObject.activeInHierarchy) { flag = true; } this.Prompt.HideButton[0] = (this.Dragged || this.Carried || this.Tranquil || !flag); } else if (this.DumpType == RagdollDumpType.Incinerator) { if (this.DumpTimer == 0f && this.Yandere.Carrying) { this.Student.CharacterAnimation[this.DumpedAnim].time = 2.5f; } this.Student.CharacterAnimation.CrossFade(this.DumpedAnim); this.DumpTimer += Time.deltaTime; if (this.Student.CharacterAnimation[this.DumpedAnim].time >= this.Student.CharacterAnimation[this.DumpedAnim].length) { this.Incinerator.Corpses++; this.Incinerator.CorpseList[this.Incinerator.Corpses] = this.StudentID; this.Remove(); base.enabled = false; } } else if (this.DumpType == RagdollDumpType.TranqCase) { if (this.DumpTimer == 0f && this.Yandere.Carrying) { this.Student.CharacterAnimation[this.DumpedAnim].time = 2.5f; } this.Student.CharacterAnimation.CrossFade(this.DumpedAnim); this.DumpTimer += Time.deltaTime; if (this.Student.CharacterAnimation[this.DumpedAnim].time >= this.Student.CharacterAnimation[this.DumpedAnim].length) { this.TranqCase.Open = false; if (this.AddingToCount) { this.Yandere.NearBodies--; } base.enabled = false; } } else if (this.DumpType == RagdollDumpType.WoodChipper) { if (this.DumpTimer == 0f && this.Yandere.Carrying) { this.Student.CharacterAnimation[this.DumpedAnim].time = 2.5f; } this.Student.CharacterAnimation.CrossFade(this.DumpedAnim); this.DumpTimer += Time.deltaTime; if (this.Student.CharacterAnimation[this.DumpedAnim].time >= this.Student.CharacterAnimation[this.DumpedAnim].length) { this.WoodChipper.VictimID = this.StudentID; this.Remove(); base.enabled = false; } } if (this.Hidden && this.HideCollider == null) { this.Police.HiddenCorpses--; this.Hidden = false; } if (this.Falling) { this.FallTimer += Time.deltaTime; if (this.FallTimer > 2f) { this.BloodSpawnerCollider.enabled = true; this.FallTimer = 0f; this.Falling = false; } } if (this.Burning) { for (int m = 0; m < 3; m++) { Material material = this.MyRenderer.materials[m]; material.color = Vector4.MoveTowards(material.color, new Vector4(0.1f, 0.1f, 0.1f, 1f), Time.deltaTime * 0.1f); } this.Student.Cosmetic.HairRenderer.material.color = Vector4.MoveTowards(this.Student.Cosmetic.HairRenderer.material.color, new Vector4(0.1f, 0.1f, 0.1f, 1f), Time.deltaTime * 0.1f); if (this.MyRenderer.materials[0].color == new Color(0.1f, 0.1f, 0.1f, 1f)) { this.Burning = false; this.Burned = true; } } if (this.Burned) { this.Sacrifice = (Vector3.Distance(this.Prompt.transform.position, this.Yandere.StudentManager.SacrificeSpot.position) < 1.5f); } }