internal static void Add(DetectedSkillshotData data) { if (data == null) { Console.WriteLine("Invalid DetectedSkillshot"); return; } if (data.Data.IsTrap && SkillshotsDetected.Any(x => x.Trap != null && data.Trap.Equals(x.Trap))) { return; } if (data.Missile == null && data.Data.DetectByMissile) { return; } if (data.Data.type == Type.Cone) { if (SkillshotsDetected.Any(s => s.Caster.IdEquals(data.Caster) && s.Data.Equals(data.Data))) { return; } } if (!data.Data.AllowDuplicates) { if (SkillshotsDetected.Any(s => s.Missile != null && data.Missile == null && s.Caster != null && data.Caster != null && s.Caster.IdEquals(data.Caster) && s.Data.Equals(data.Data))) { // Already Detected by Missile return; } var replaceByMissile = SkillshotsDetected.FirstOrDefault(s => s.Missile == null && data.Missile != null && s.Caster != null && data.Caster != null && s.Caster.IdEquals(data.Caster) && s.Data.Equals(data.Data)); if (replaceByMissile != null && data.Missile != null && !(data.Data.StaticStart && data.Data.StaticEnd)) { // Add the Missile replaceByMissile.Missile = data.Missile; replaceByMissile.End = data.Missile.EndPosition.To2D(); replaceByMissile.Start = data.Missile.StartPosition.To2D(); return; } if (SkillshotsDetected.Any(s => s.Caster != null && !s.DetectedByMissile && s.Caster.IdEquals(data.Caster) && s.Data.Equals(data.Data))) { return; } } if (data.Data.StaticStart && data.Data.StaticEnd && data.Missile == null) { var start = data.Start; var end = data.End; data.Start = end - (end - start).Normalized().Perpendicular() * (data.Range / 2); data.End = end + (end - start).Normalized().Perpendicular() * (data.Range / 2); } if (data.Data.IsSpellName("YorickE")) { var start = data.End.Extend(data.Start, 200); var end = data.End.Extend(data.Start, -450); data.Start = start; data.End = end; } if (data.Data.CasterNames.Length == 3 && data.Data.type == Type.CircleMissile) { var obj = ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(o => o.IsValid && !o.IsDead && o.Team == data.Caster.Team && data.Data.CasterNames[1].Equals(o.BaseSkinName) && data.Data.CasterNames[2].Equals(o.Model)); if (obj != null) { data.Start = obj.ServerPosition.To2D(); data.End = obj.ServerPosition.To2D(); } } if (data.Data.IsSpellName("JarvanIVDragonStrike")) { var jarvanFlag = ObjectManager.Get <Obj_AI_Base>().OrderBy(o => o.Distance(data.EndPosition)).FirstOrDefault(o => o.BaseSkinName.Equals("JarvanIVStandard") && o.Team == data.Caster.Team && o.IsValid && data.IsInside(o)); if (jarvanFlag != null) { var jarvanEQData = SkillshotDatabase.Current.FirstOrDefault(s => s.IsSpellName("JarvanIVEQ")); if (jarvanEQData != null) { var jarvanEQ = new DetectedSkillshotData { Data = jarvanEQData, Start = data.Start, End = jarvanFlag.ServerPosition.To2D(), Caster = data.Caster, StartTick = Core.GameTickCount, }; Add(jarvanEQ); return; } } } if (data.Data.DecaySpeedWithLessRange) { data.Speed = data.Data.Speed * (data.Start.Distance(data.EndPosition) / data.Data.Range); } data.DetectedByMissile = data.Missile != null; data.FromFOW = !data.Caster.IsHPBarRendered; data.Update(); SkillshotsDetected.Add(data); OnSkillShotDetected.Invoke(data); if (data.Data.IsSpellName("SyndraE")) { var qeData = SkillshotDatabase.Current.FirstOrDefault(s => s.IsSpellName("SyndraEQ")); if (qeData != null) { var syndraBalls = ObjectManager.Get <Obj_AI_Base>().Where(o => o.BaseSkinName.Equals("SyndraSphere") && o.Team == data.Caster.Team && data.IsInside(o) && o.IsValid && o.Mana > 17.5); foreach (var ball in syndraBalls) { var newDetect = new DetectedSkillshotData { Caster = data.Caster, Start = ball.ServerPosition.To2D(), End = data.Start.Extend(ball.ServerPosition.To2D(), qeData.Range), Data = qeData, StartTick = Core.GameTickCount, extraDelay = data.TravelTime(ball) }; newDetect.Update(); SkillshotsDetected.Add(newDetect); OnSkillShotDetected.Invoke(newDetect); } } } }
private static void OnSkillShotUpdate_OnUpdate(DetectedSkillshotData args) { if (args.Caster == null || !Spells.E.IsReady() || !args.IsEnemy || !args.WillHit(Player.Instance)) { return; } var spellname = args.Data.MenuItemName; var spell = EnabledSpells.FirstOrDefault(s => s.SpellName.Equals(spellname)); if (spell == null) { Logger.Warn($"{spellname} Not valid Spell"); return; } if (!spell.Enabled && (!Meniu.BlockExecute || Player.Instance.PredictHealth(args.TravelTime(Player.Instance)) > args.GetSpellDamage(Player.Instance))) { Logger.Warn($"{spellname} Not Enabled from Menu"); return; } Block(args, spell); }