void Awake() { agent = GetComponent <NavMeshAgent>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); enemyManager = GameObject.Find("EnemyManager").GetComponent <EnemyManager>(); destroyObject = GameObject.Find("OVRPlayerController").GetComponent <DestroyCollectObject>(); }
void Awake() { collectCounText = gui.GetComponentInChildren <Text>(); fade = GetComponent <Fading>(); destroyObject = GameObject.Find("OVRPlayerController").GetComponent <DestroyCollectObject>(); }