// Start is called before the first frame update void Start() { _deskzone = FindObjectOfType <Deskzone>(); _warpzoneManager = FindObjectOfType <WarpzoneManager>(); _virtualCity = FindObjectOfType <VirtualCity>(); _mainCamera = Camera.main; }
new public void Awake() { if (AvatarPrefab == null) { AvatarPrefab = Resources.Load <GameObject>("Primary_Avatar"); } if (DebugText == null) { DebugText = FindObjectOfType <TMP_Text>(); } _deskzone = FindObjectOfType <Deskzone>(); Application.logMessageReceived += (message, trace, type) => { if (!DebugText.text.EndsWith(message + "\n")) { DebugText.text += message + "\n"; } int count = 0; foreach (char c in DebugText.text) { if (c == '\n') { count++; } } count = count - 35; if (count > 0) { var index = 0; for (int i = 0; i < count; i++) { index = DebugText.text.IndexOf('\n', index + 1); } DebugText.text = DebugText.text.Substring(index); } }; base.Awake(); }
private void Start() { _view = GetComponent <PhotonView>(); _virtualCity = FindObjectOfType <VirtualCity>(); if (_view.IsMine) { Mine = this; } if (TargetManager.Instance.Type == TargetManager.PlayerType.Primary) { _deskzone = FindObjectOfType <Deskzone>(); } if ((string)GetComponent <PhotonView>().Owner.CustomProperties["Class"] == TargetManager.PlayerType.Primary.ToString()) { Type = TargetManager.PlayerType.Primary; if (TargetManager.Instance.Type == TargetManager.PlayerType.Primary) { _deskzone.Inside += () => { ToggleVisibility(false); }; _deskzone.Outside += () => { ToggleVisibility(true); }; } } else { Type = TargetManager.PlayerType.Secondary; SecondaryAvatars.Add(this); if (TargetManager.Instance.Type == TargetManager.PlayerType.Primary) { var conePrefab = FindObjectOfType <WarpzoneManager>().ViewConePrefab; var cone = Instantiate(conePrefab); cone.transform.parent = transform; cone.transform.localPosition = conePrefab.transform.localPosition; cone.transform.localRotation = conePrefab.transform.localRotation; cone.transform.localScale = conePrefab.transform.localScale; cone.GetComponent <Renderer>().enabled = false; } } AvatarCreated?.Invoke(this); }
void Start() { _view = GetComponent <PhotonView>(); _deskzone = FindObjectOfType <Deskzone>(); _transform = transform; Debug.Log("Init " + (IsRight ? "Right" : "Left")); #if UNITY_ANDROID if (_view.IsMine) { if (IsRight) { transform.parent = GameObject.Find("RightHandAnchor").transform; } else { transform.parent = GameObject.Find("LeftHandAnchor").transform; } transform.localScale = Vector3.one; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.identity; } #endif }