public DesignerActionListsChangedEventArgs(object relatedObject, DesignerActionListsChangedType changeType, DesignerActionListCollection actionLists) { this.related_object = relatedObject; this.change_type = changeType; this.action_lists = actionLists; }
public DesignerActionListsChangedEventArgs (object relatedObject, DesignerActionListsChangedType changeType, DesignerActionListCollection actionLists) { this.related_object = relatedObject; this.change_type = changeType; this.action_lists = actionLists; }
public void Ctor_Object_DesignerActionListsChangedType_DesignerActionListCollection(object relatedObject, DesignerActionListsChangedType changeType, DesignerActionListCollection actionLists) { var e = new DesignerActionListsChangedEventArgs(relatedObject, changeType, actionLists); Assert.Same(relatedObject, e.RelatedObject); Assert.Equal(changeType, e.ChangeType); Assert.Same(actionLists, e.ActionLists); }
public DesignerActionListsChangedEventArgs(object relatedObject, DesignerActionListsChangedType changeType, DesignerActionListCollection actionLists) { throw null; }
// Constructors public DesignerActionListsChangedEventArgs(object relatedObject, DesignerActionListsChangedType changeType, DesignerActionListCollection actionLists) {}
private readonly DesignerActionListsChangedType _changeType; //type of change /// <summary> /// Constructor that requires the object in question, the type of change and the remaining actionlists left for the object. on the related object. /// </summary> public DesignerActionListsChangedEventArgs(object relatedObject, DesignerActionListsChangedType changeType, DesignerActionListCollection actionLists) { _relatedObject = relatedObject; _changeType = changeType; _actionLists = actionLists; }