public void AddArea(IntGrid3 area, DesignationType type) { int origCount = m_map.Count; var locations = area.Range().Where(this.Environment.Contains); foreach (var p in locations) { if (GetTileValid(p, type) == false) continue; DesignationData oldData; if (m_map.TryGetValue(p, out oldData)) { if (oldData.Type == type) continue; RemoveJob(p); } var data = new DesignationData(type); data.Reachable = GetTileReachable(p, type); m_map[p] = data; this.Environment.OnTileExtraChanged(p); } if (origCount == 0 && m_map.Count > 0) { this.Environment.MapTileTerrainChanged += OnEnvironmentMapTileTerrainChanged; this.Environment.World.TickStarting += OnTickStartEvent; } }
public void Init( DesignationData data) { if( null == data) { name.Text = string.Empty; require.Text = string.Empty; effect.Text = string.Empty; rankPoint.Text = string.Empty; } else { name.Text = AsTableManager.Instance.GetTbl_String( data.name); require.Text = AsTableManager.Instance.GetTbl_String( data.desc); effect.Text = AsTableManager.Instance.GetTbl_String( data.effectDesc); rankPoint.Text = data.rankPoint.ToString(); } }
public void Init( DesignationData data) { isPossessed = AsDesignationManager.Instance.IsObtainedDesignation( data.id); if( true == isPossessed) { nameText.Color = possessedColor; requireText.Color = possessedColor; effectText.Color = possessedColor; rankText.Color = possessedColor; } else { nameText.Color = unPossessedColor; requireText.Color = unPossessedColor; effectText.Color = unPossessedColor; rankText.Color = unPossessedColor; UIListButton listBtn = gameObject.GetComponent<UIListButton>(); listBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); } if( data.id == AsDesignationManager.Instance.CurrentID) { nameText.Color = assignColor; requireText.Color = assignColor; effectText.Color = assignColor; rankText.Color = assignColor; } nameText.Text = AsTableManager.Instance.GetTbl_String( data.name); requireText.Text = AsTableManager.Instance.GetTbl_String( data.desc); effectText.Text = AsTableManager.Instance.GetTbl_String( data.effectDesc); rankText.Text = data.rankPoint.ToString(); this.data = data; SetRewardItem (); ReleaseFocus (); }
public void AddArea(IntGrid3 area, DesignationType type) { int origCount = m_map.Count; var locations = area.Range().Where(this.Environment.Contains); foreach (var p in locations) { if (GetTileValid(p, type) == false) { continue; } DesignationData oldData; if (m_map.TryGetValue(p, out oldData)) { if (oldData.Type == type) { continue; } RemoveJob(p); } var data = new DesignationData(type); data.ReachableSimple = GetTileReachableSimple(p, type); m_map[p] = data; this.Environment.OnTileExtraChanged(p); } if (origCount == 0 && m_map.Count > 0) { this.Environment.MapTileTerrainChanged += OnEnvironmentMapTileTerrainChanged; this.Environment.World.TickStarted += OnTickStartEvent; } }
public void LoadTable() { try { string strTableName = "Table/SubTitleTable"; GameObject main = GameObject.Find( "GameMain"); if( main != null ) { AsGameMain asMain = main.GetComponent<AsGameMain>(); GAME_LANGUAGE gameLanguage = asMain.GetGameLanguage(); switch( gameLanguage) { case GAME_LANGUAGE.LANGUAGE_KOR: strTableName = "Table/SubTitleTable"; break; case GAME_LANGUAGE.LANGUAGE_JAP: strTableName = "Table/SubTitleTable_jap"; break; } } XmlElement root = AsTableBase.GetXmlRootElement( strTableName ); XmlNodeList nodes = root.ChildNodes; foreach( XmlNode node in nodes) { DesignationData designation = new DesignationData( node); allDesignations.Add( designation.id, designation); switch( designation.eCategory) { case eDesignationCategory.Character: characterDesignations.Add( designation.id); break; case eDesignationCategory.Monster: monsterDesignations.Add( designation.id); break; case eDesignationCategory.Area: areaDesignations.Add( designation.id); break; case eDesignationCategory.Item: itemDesignations.Add( designation.id); break; case eDesignationCategory.Quest: questDesignations.Add( designation.id); break; case eDesignationCategory.Friends: friendsDesignations.Add( designation.id); break; case eDesignationCategory.Unique: uniqueDesignations.Add( designation.id); break; case eDesignationCategory.Etc: etcDesignations.Add( designation.id); break; case eDesignationCategory.Blind: blindDesignations.Add( designation.id); break; default: Debug.LogError( "Invalid designation category : " + designation.eCategory); break; } } } catch( System.Exception e) { Debug.LogError(e); AsUtil.ShutDown( "AsDesignationManager:LoadTable"); } }