void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.userControl = ((DesignInControl.CircularProgressBar)(target)); return; case 2: this.pathRoot = ((System.Windows.Shapes.Path)(target)); return; case 3: this.pathFigure = ((System.Windows.Media.PathFigure)(target)); return; case 4: this.arcSegment = ((System.Windows.Media.ArcSegment)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.userControl = ((DesignInControl.CircularProgressBar)(target)); return; case 2: this.pathRoot = ((System.Windows.Shapes.Path)(target)); return; case 3: this.my_path = ((System.Windows.Media.PathGeometry)(target)); return; case 4: this.pathFigure = ((System.Windows.Media.PathFigure)(target)); return; case 5: this.arcSegment = ((System.Windows.Media.ArcSegment)(target)); return; } this._contentLoaded = true; }