public void OnDeselected(DeselectedObjectMessage message) { foreach (var node in m_SceneNodes.Where(x => x.Name == message.DeselectedName)) { node.OnDeselected(); } }
public void RoundTrip() { var original = new DeselectedObjectMessage("Louie"); var serialiser = new MessageSerialiser(); serialiser.Register(typeof(DeselectedObjectMessage)); var text = serialiser.Serialise(original); var deserialised = (DeselectedObjectMessage)serialiser.Deserialise(text); Assert.AreEqual(original.DeselectedName, deserialised.DeselectedName); }