public override void Draw(int aID) { workingCharacter = Target != null ? Target as NPCDataControl : Controller.Instance.SelectedChapterDataControl.getNPCsList().getNPCs()[GameRources.GetInstance().selectedCharacterIndex]; // ------------- // Documentation // ------------- GUILayout.Label(TC.get("NPC.Documentation")); EditorGUI.BeginChangeCheck(); var fullItemDescription = GUILayout.TextArea(workingCharacter.getDocumentation() ?? string.Empty); if (EditorGUI.EndChangeCheck()) { workingCharacter.setDocumentation(fullItemDescription); } // ------------- // Descriptions // ------------- descriptionsEditor.Descriptions = workingCharacter.getDescriptionController(); descriptionsEditor.OnInspectorGUI(); GUILayout.Space(20); }
public override void Draw(int aID) { workingGeoElement = Target as GeoElementDataControl ?? GeoController.Instance.GeoElements.DataControls[GeoController.Instance.SelectedGeoElement]; // ------------- // Documentation // ------------- GUILayout.Label(TC.get("Item.Documentation")); EditorGUI.BeginChangeCheck(); var documentation = GUILayout.TextArea(workingGeoElement.Documentation ?? string.Empty); if (EditorGUI.EndChangeCheck()) { workingGeoElement.Documentation = documentation; } // ------------- // Descriptions // ------------- descriptionsEditor.Descriptions = workingGeoElement.DescriptionController; descriptionsEditor.OnInspectorGUI(); GUILayout.Space(20); }
public override void Draw(int aID) { var workingActiveArea = Target as ActiveAreaDataControl; // ------------- // Descriptions // ------------- descriptionsEditor.Descriptions = workingActiveArea.getDescriptionsController(); descriptionsEditor.OnInspectorGUI(); GUILayout.Space(20); // ------------- // Behaviour // ------------- EditorGUI.BeginChangeCheck(); var selectedBehaviourType = EditorGUILayout.Popup(TC.get("Behaviour"), (int)workingActiveArea.getBehaviour(), behaviourTypes.Select(bt => TC.get(bt)).ToArray()); Item.BehaviourType type = (selectedBehaviourType == 0 ? Item.BehaviourType.NORMAL : Item.BehaviourType.FIRST_ACTION); if (EditorGUI.EndChangeCheck()) { workingActiveArea.setBehaviour(type); } EditorGUILayout.HelpBox(TC.get(behaviourTypesDescription[selectedBehaviourType]), MessageType.Info); GUILayout.Space(20); }
public override void Draw(int aID) { workingItem = Target as ItemDataControl ?? Controller.Instance.SelectedChapterDataControl.getItemsList().getItems()[GameRources.GetInstance().selectedItemIndex]; // ------------- // Documentation // ------------- GUILayout.Label(TC.get("Item.Documentation")); EditorGUI.BeginChangeCheck(); var fullItemDescription = GUILayout.TextArea(workingItem.getDocumentation() ?? string.Empty); if (EditorGUI.EndChangeCheck()) { workingItem.setDocumentation(fullItemDescription); } // ------------- // Descriptions // ------------- descriptionsEditor.Descriptions = workingItem.getDescriptionController(); descriptionsEditor.OnInspectorGUI(); GUILayout.Space(20); // ------------- // Drag & drop // ------------- EditorGUILayout.LabelField(TC.get("Item.ReturnsWhenDragged.Title")); EditorGUI.BeginChangeCheck(); var dragdropToogle = EditorGUILayout.Toggle(dragdropLabel, workingItem.isReturnsWhenDragged()); if (EditorGUI.EndChangeCheck()) { workingItem.setReturnsWhenDragged(dragdropToogle); } GUILayout.Space(20); // ------------- // Behaviour // ------------- EditorGUI.BeginChangeCheck(); var selectedBehaviourType = EditorGUILayout.Popup(TC.get("Behaviour"), (int)workingItem.getBehaviour(), behaviourTypes.Select(bt => TC.get(bt)).ToArray()); Item.BehaviourType type = (selectedBehaviourType == 0 ? Item.BehaviourType.NORMAL : Item.BehaviourType.FIRST_ACTION); if (EditorGUI.EndChangeCheck()) { workingItem.setBehaviour(type); } EditorGUILayout.HelpBox(TC.get(behaviourTypesDescription[selectedBehaviourType]), MessageType.Info); GUILayout.Space(20); // ------------- // Transition time // ------------- EditorGUI.BeginChangeCheck(); var transitionTime = Math.Max(EditorGUILayout.LongField(transitionLabel, workingItem.getResourcesTransitionTime()), 0); if (EditorGUI.EndChangeCheck()) { workingItem.setResourcesTransitionTime(transitionTime); } }