private string[] GetDependencies(string assetBundleName) { string[] dependencies = new string[0]; if (DependenciesCache.TryGetValue(assetBundleName, out dependencies)) { return(dependencies); } if (!Define.IsAsync) { List <string> dependenciesList = new List <string>(); int count = ETCold.LoadHelper.GetAssetBundleDependenciesCount(assetBundleName, true); Array userDat = ETCold.LoadHelper.GetAssetBundleDependencies(assetBundleName, true); for (int i = 0; i < count; i++) { dependenciesList.Add((string)userDat.GetValue(count)); } dependencies = dependenciesList.ToArray(); } else { dependencies = this.AssetBundleManifestObject.GetAllDependencies(assetBundleName); } DependenciesCache.Add(assetBundleName, dependencies); return(dependencies); }
private string[] GetDependencies(string assetBundleName, bool isScene = false) { string[] dependencies = new string[0]; if (DependenciesCache.TryGetValue(assetBundleName, out dependencies)) { return(dependencies); } if (!Define.IsAsync) { #if UNITY_EDITOR if (isScene == false) { dependencies = AssetDatabase.GetAssetBundleDependencies(assetBundleName, true); } #endif } else { dependencies = this.AssetBundleManifestObject.GetAllDependencies(assetBundleName); } DependenciesCache.Add(assetBundleName, dependencies); return(dependencies); }
private string[] GetDependencies(string assetBundleName) { string[] dependencies = Array.Empty <string>(); if (DependenciesCache.TryGetValue(assetBundleName, out dependencies)) { return(dependencies); } if (!Define.IsAsync) { #if UNITY_EDITOR dependencies = AssetDatabase.GetAssetBundleDependencies(assetBundleName, true); #endif } else { dependencies = this.AssetBundleManifestObject.GetAllDependencies(assetBundleName); } DependenciesCache.Add(assetBundleName, dependencies); return(dependencies); }