private void ExecutePopulationBuyout() { if (!DepartmentOfTheInterior.CanBuyoutPopulation(this.aiEntityCity.City)) { return; } List <EvaluableMessage_PopulationBuyout> list = new List <EvaluableMessage_PopulationBuyout>(this.aiEntityCity.Blackboard.GetMessages <EvaluableMessage_PopulationBuyout>(BlackboardLayerID.City, (EvaluableMessage_PopulationBuyout message) => message.CityGuid == this.aiEntityCity.City.GUID)); if (list.Count == 0) { return; } if (list.Count > 1) { AILayer.LogWarning("There should not be several PopulationBuyout EvaluableMessages for the same city ({0})", new object[] { this.aiEntityCity.City }); } EvaluableMessage_PopulationBuyout evaluableMessage_PopulationBuyout = list[0]; Diagnostics.Log("ELCP {0}/{1} ExecutePopulationBuyout {2}", new object[] { this.Empire, this.aiEntityCity.City, evaluableMessage_PopulationBuyout.EvaluationState }); if (evaluableMessage_PopulationBuyout.EvaluationState == EvaluableMessage.EvaluableMessageState.Validate) { AIScheduler.Services.GetService <ISynchronousJobRepositoryAIHelper>().RegisterSynchronousJob(new SynchronousJob(this.SynchronousJob_BuyoutPopulation)); } }
private SynchronousJobState SynchronousJob_BuyoutPopulation() { if (this.aiEntityCity == null || this.aiEntityCity.City == null) { return(SynchronousJobState.Failure); } if (!DepartmentOfTheInterior.CanBuyoutPopulation(this.aiEntityCity.City)) { return(SynchronousJobState.Failure); } OrderBuyOutPopulation order = new OrderBuyOutPopulation(this.Empire.Index, this.aiEntityCity.City.GUID); Ticket ticket; this.Empire.PlayerControllers.AI.PostOrder(order, out ticket, new EventHandler <TicketRaisedEventArgs>(this.BuyOutPopulation_TicketRaised)); return(SynchronousJobState.Success); }
public static void ShowHidePopulationBuyoutButton(Amplitude.Unity.Game.Empire observer, City city, AgeTransform populationBuyoutButton, AgeTransform populationGaugeBackground, AgeTransform nextPopulationTurns, AgeTransform nextPopulationHourglass, AgeTransform gaugePopulationTooltip) { bool flag = false; IDownloadableContentService service = Services.GetService <IDownloadableContentService>(); if (service != null && service.IsShared(DownloadableContent11.ReadOnlyName)) { DepartmentOfIntelligence agency = observer.GetAgency <DepartmentOfIntelligence>(); if (agency != null) { flag = agency.IsEmpireInfiltrated(city.Empire); } } if (DepartmentOfTheInterior.CanBuyoutPopulation(city) && city.Empire == observer) { populationBuyoutButton.Visible = true; if (populationGaugeBackground != null) { populationGaugeBackground.Visible = false; } gaugePopulationTooltip.Visible = false; nextPopulationTurns.Visible = false; nextPopulationHourglass.Visible = false; } else if (DepartmentOfTheInterior.CanBuyoutPopulation(city) && flag) { populationBuyoutButton.Visible = false; if (populationGaugeBackground != null) { populationGaugeBackground.Visible = false; } gaugePopulationTooltip.Visible = false; nextPopulationTurns.Visible = false; nextPopulationHourglass.Visible = false; } else { populationBuyoutButton.Visible = false; if (populationGaugeBackground != null) { populationGaugeBackground.Visible = true; } gaugePopulationTooltip.Visible = true; nextPopulationTurns.Visible = true; nextPopulationHourglass.Visible = true; } }
public override void RefreshContent() { if (this.City == null) { return; } base.RefreshContent(); float num = 0f; WorkersDragPanel guiPanel = base.GuiService.GetGuiPanel <WorkersDragPanel>(); for (int i = 0; i < this.workerTypes.Count; i++) { int num2 = Mathf.FloorToInt(this.City.GetPropertyValue(this.workerTypes[i])); if (guiPanel.DragInProgress && guiPanel.DragMoved && this.workerTypes[i] == guiPanel.StartingWorkerType) { num2 -= guiPanel.NumberOfWorkers; } if (i < this.WorkersGroups.Length) { this.WorkersGroups[i].RefreshContent(this.City, num2, this.workerTypes[i], guiPanel); this.WorkersGroups[i].GetComponent <AgeTransform>().Enable = (this.interactionsAllowed && !this.IsOtherEmpire); } int num3 = num2 / this.workersPerLine; if (num3 * this.workersPerLine != num2) { num3++; } if (num3 < 1) { num3 = 1; } if (i < this.WorkersGroups.Length && this.WorkersGroups[i] != null) { AgeTransform workersTable = this.WorkersGroups[i].WorkersTable; float num4 = workersTable.VerticalMargin + (float)num3 * (this.childHeight + workersTable.VerticalSpacing); if (num4 > num) { num = num4; } } } for (int j = 0; j < this.prodPerPopFIDSTypes.Count; j++) { float num5 = 0f; if (j < this.ProdPerPopFIDSValues.Length) { float propertyValue = this.City.GetPropertyValue(this.prodPerPopFIDSTypes[j]); this.ProdPerPopFIDSValues[j].Text = GuiFormater.FormatGui(propertyValue, false, false, false, 0); } float propertyValue2 = this.City.GetPropertyValue(this.workedFIDSTypes[j]); if (j < this.CityTileFIDSValues.Length) { float propertyValue3 = this.City.GetPropertyValue(this.cityTileFIDSTypes[j]); this.CityTileFIDSValues[j].Text = GuiFormater.FormatGui(propertyValue3, false, false, false, 0); } if (j < this.TotalFIDSValues.Length) { num5 = this.City.GetPropertyValue(this.totalFIDSTypes[j]); if (this.City.SimulationObject.Tags.Contains(City.MimicsCity) && this.TotalFIDSValues[j].AgeTransform.AgeTooltip.ClientData != null && this.TotalFIDSValues[j].AgeTransform.AgeTooltip.ClientData is SimulationPropertyTooltipData) { SimulationPropertyTooltipData simulationPropertyTooltipData = this.TotalFIDSValues[j].AgeTransform.AgeTooltip.ClientData as SimulationPropertyTooltipData; if (simulationPropertyTooltipData.Title == SimulationProperties.NetCityProduction) { num5 = 0f; } else if (simulationPropertyTooltipData.Title == SimulationProperties.NetCityGrowth) { num5 = this.City.GetPropertyValue("AlmostNetCityGrowth"); } } this.TotalFIDSValues[j].Text = GuiFormater.FormatGui(num5, false, false, false, 0); } if (j < this.ModifierFIDSValues.Length) { float num6 = num5 - propertyValue2; if (Mathf.RoundToInt(num6) != 0) { this.ModifierFIDSValues[j].Text = GuiFormater.FormatGui(num6, false, false, true, 0); } else { this.ModifierFIDSValues[j].Text = string.Empty; } } } this.WorkerGroupsTable.Height = num; this.WorkersTitle.Height = num; for (int k = 0; k < this.WorkersGroups.Length; k++) { this.WorkersGroups[k].WorkersTable.Height = num; this.WorkersGroups[k].ActiveHighlight.Height = num; this.WorkersGroups[k].GetComponent <AgeTransform>().Height = num; } base.AgeTransform.Height = this.TopMargin * AgeUtils.CurrentUpscaleFactor() + num + this.WorkerGroupsTable.PixelMarginBottom; bool flag = DepartmentOfTheInterior.CanBuyoutPopulation(this.City); bool flag2 = this.City.Empire.SimulationObject.Tags.Contains(FactionTrait.FactionTraitReplicants1); bool flag3 = this.City.Empire.SimulationObject.Tags.Contains(FactionTrait.FactionTraitMimics2); int rowIndex; Func <WorkersGroup, bool> < > 9__0; int rowIndex2; for (rowIndex = 0; rowIndex < this.FoodColumnCells.Length; rowIndex = rowIndex2 + 1) { bool flag4 = false; if (this.IsOtherEmpire) { IEnumerable <WorkersGroup> workersGroups = this.WorkersGroups; Func <WorkersGroup, bool> predicate; if ((predicate = < > 9__0) == null) { predicate = (< > 9__0 = ((WorkersGroup cell) => cell.GetComponent <AgeTransform>() == this.FoodColumnCells[rowIndex])); } flag4 = workersGroups.Any(predicate); } this.FoodColumnCells[rowIndex].Enable = (!flag && this.interactionsAllowed && !flag4); this.ScienceColumnCells[rowIndex].Enable = (!flag2 && this.interactionsAllowed && !flag4); this.IndustryColumnCells[rowIndex].Enable = (!flag3 && this.interactionsAllowed && !flag4); rowIndex2 = rowIndex; } if (this.BoostersTable == null) { bool highDefinition = AgeUtils.HighDefinition; AgeUtils.HighDefinition = false; this.BoostersTable = base.AgeTransform.InstanciateChild(this.BoostersEnumerator.BoostersTable.transform, "WorkerPanelBoostersTable1"); this.BoostersTable.TableArrangement = false; this.BoostersTable2 = base.AgeTransform.InstanciateChild(this.BoostersEnumerator.BoostersTable.transform, "WorkerPanelBoostersTable2"); this.BoostersTable2.TableArrangement = false; AgeUtils.HighDefinition = highDefinition; } this.stackedBoosters.Clear(); this.stackedBoosters2.Clear(); float num7 = 0f; bool flag5 = false; bool flag6 = false; bool flag7 = false; bool flag8 = false; float num8 = AgeUtils.HighDefinition ? 3f : 2f; if (!this.IsOtherEmpire) { foreach (string text in new List <string> { "BoosterFood", "BoosterCadavers", "BoosterIndustry", "FlamesIndustryBooster", "BoosterScience" }) { BoosterDefinition boosterDefinition2; if (this.database.TryGetValue(text, out boosterDefinition2)) { GuiStackedBooster item = new GuiStackedBooster(boosterDefinition2); this.stackedBoosters.Add(item); if (!this.ParentIsCityListScreen && (text == "BoosterCadavers" || text == "FlamesIndustryBooster")) { this.stackedBoosters2.Add(item); } } } bool flag9 = false; this.vaultBoosters = this.departmentOfEducation.GetVaultItems <BoosterDefinition>(); for (int l = 0; l < this.vaultBoosters.Count; l++) { BoosterDefinition boosterDefinition = this.vaultBoosters[l].Constructible as BoosterDefinition; if (boosterDefinition != null) { flag9 = true; if (boosterDefinition.Name == "BoosterFood") { flag5 = true; } else if (boosterDefinition.Name == "BoosterIndustry") { flag6 = true; } else if (boosterDefinition.Name == "BoosterCadavers") { flag7 = true; } else if (boosterDefinition.Name == "FlamesIndustryBooster") { flag8 = true; } this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.RewardType == boosterDefinition.RewardType).AddVaultBooster(this.vaultBoosters[l]); } } if (!flag9) { this.stackedBoosters.Clear(); this.stackedBoosters2.Clear(); } else { num7 = this.FidsGroups[0].Height; if (!this.ParentIsCityListScreen) { if (!flag6) { GuiStackedBooster item2 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "BoosterIndustry"); this.stackedBoosters.Remove(item2); } else { GuiStackedBooster item3 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "FlamesIndustryBooster"); this.stackedBoosters.Remove(item3); } if (!flag5) { GuiStackedBooster item4 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "BoosterFood"); this.stackedBoosters.Remove(item4); } else { GuiStackedBooster item5 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "BoosterCadavers"); this.stackedBoosters.Remove(item5); } if (!flag6 && !flag5) { this.stackedBoosters2.Clear(); } } else { if (flag8 && !flag6) { GuiStackedBooster item6 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "BoosterIndustry"); this.stackedBoosters.Remove(item6); } else if (!flag8) { GuiStackedBooster item7 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "FlamesIndustryBooster"); this.stackedBoosters.Remove(item7); } if (!flag5 && flag7) { GuiStackedBooster item8 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "BoosterFood"); this.stackedBoosters.Remove(item8); } else if (!flag7) { GuiStackedBooster item9 = this.stackedBoosters.Find((GuiStackedBooster booster) => booster.BoosterDefinition.Name == "BoosterCadavers"); this.stackedBoosters.Remove(item9); } } } } this.BoostersTable2.ReserveChildren(this.stackedBoosters2.Count, this.BoostersEnumerator.BoosterStockPrefab, "Item2"); this.BoostersTable2.RefreshChildrenIList <GuiStackedBooster>(this.stackedBoosters2, this.refreshDelegate, true, true); this.BoostersTable.ReserveChildren(this.stackedBoosters.Count, this.BoostersEnumerator.BoosterStockPrefab, "Item"); this.BoostersTable.RefreshChildrenIList <GuiStackedBooster>(this.stackedBoosters, this.refreshDelegate, true, true); this.BoostersTable.PixelMarginTop = base.AgeTransform.Height; this.BoostersTable2.PixelMarginTop = base.AgeTransform.Height + this.FidsGroups[0].Height + num8; float num9 = 0f; foreach (BoosterStock boosterStock in this.BoostersTable.GetChildren <BoosterStock>(true)) { float num10 = num8; if (this.ParentIsCityListScreen && ((flag5 && flag7 && (boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterFood" || boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterCadavers")) || (flag6 && flag8 && (boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterIndustry" || boosterStock.GuiStackedBooster.BoosterDefinition.Name == "FlamesIndustryBooster")))) { boosterStock.AgeTransform.Width = this.FidsGroups[0].Width / 2f - 1f; if (boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterFood" || boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterIndustry") { num10 = 2f; } } else { boosterStock.AgeTransform.Width = this.FidsGroups[0].Width; } if (boosterStock.GuiStackedBooster.Quantity == 0 || (flag && (num9 == 0f || boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterCadavers")) || (flag2 && boosterStock.GuiStackedBooster.BoosterDefinition.Name == "BoosterScience")) { boosterStock.AgeTransform.Enable = false; boosterStock.AgeTransform.Visible = false; } else { num7 = boosterStock.AgeTransform.Height; boosterStock.AgeTransform.Enable = this.interactionsAllowed; boosterStock.AgeTransform.Visible = true; boosterStock.QuickActivation = true; boosterStock.Guid = this.City.GUID; boosterStock.QuantityLabel.AgeTransform.AttachTop = true; boosterStock.QuantityLabel.AgeTransform.AttachRight = true; boosterStock.QuantityLabel.AgeTransform.PixelMarginLeft = 0f; boosterStock.QuantityLabel.Alignement = AgeTextAnchor.AscendMiddleRight; if (!this.ParentIsCityListScreen) { boosterStock.IconImage.AgeTransform.PixelMarginLeft = num8 * 2.5f; boosterStock.QuantityLabel.AgeTransform.PixelMarginRight = num8 * 2f; } else { boosterStock.IconImage.AgeTransform.PixelMarginLeft = ((boosterStock.AgeTransform.Width == this.FidsGroups[0].Width) ? (boosterStock.AgeTransform.Width / 3f) : (boosterStock.AgeTransform.Width / 5f)); boosterStock.QuantityLabel.AgeTransform.PixelMarginRight = ((boosterStock.AgeTransform.Width == this.FidsGroups[0].Width) ? (boosterStock.AgeTransform.Width / 3f) : (boosterStock.AgeTransform.Width / 5f)); } } boosterStock.AgeTransform.X = num9; boosterStock.AgeTransform.AttachRight = false; boosterStock.AgeTransform.AttachLeft = true; num9 += boosterStock.AgeTransform.Width + num10; } if (this.BoostersTable2.GetChildren <BoosterStock>(true).Count > 0) { bool flag10 = false; num9 = 0f; foreach (BoosterStock boosterStock2 in this.BoostersTable2.GetChildren <BoosterStock>(true)) { boosterStock2.AgeTransform.Width = this.FidsGroups[0].Width; if (boosterStock2.GuiStackedBooster.Quantity == 0 || (num9 == 0f && !flag5) || (num9 > 0f && !flag6) || (flag && num9 == 0f)) { boosterStock2.AgeTransform.Enable = false; boosterStock2.AgeTransform.Visible = false; } else { flag10 = true; boosterStock2.AgeTransform.Enable = this.interactionsAllowed; boosterStock2.AgeTransform.Visible = true; boosterStock2.QuickActivation = true; boosterStock2.Guid = this.City.GUID; boosterStock2.IconImage.AgeTransform.PixelMarginLeft = num8 * 2.5f; boosterStock2.QuantityLabel.AgeTransform.AttachTop = true; boosterStock2.QuantityLabel.AgeTransform.AttachRight = true; boosterStock2.QuantityLabel.AgeTransform.PixelMarginLeft = 0f; boosterStock2.QuantityLabel.AgeTransform.PixelMarginRight = num8 * 2f; boosterStock2.QuantityLabel.Alignement = AgeTextAnchor.AscendMiddleRight; } boosterStock2.AgeTransform.X = num9; boosterStock2.AgeTransform.AttachRight = false; boosterStock2.AgeTransform.AttachLeft = true; num9 += this.FidsGroups[0].Width + this.BoostersTable2.HorizontalSpacing; } num7 += (flag10 ? (this.FidsGroups[0].Height + num8) : 0f); } base.AgeTransform.Height += num7; this.AgeModifierPosition.EndHeight = base.AgeTransform.Height; foreach (AgeTransform ageTransform in base.AgeTransform.GetChildren()) { if (ageTransform.name.Contains("CityTile") || ageTransform.name.Contains("Total") || ageTransform.name.Contains("Modifiers")) { ageTransform.PixelMarginBottom = this.OriginalMargins[ageTransform.name] * (AgeUtils.HighDefinition ? 1.5f : 1f) + num7; } } }
private void GeneratePopulationBuyoutMessage() { if (!DepartmentOfTheInterior.CanBuyoutPopulation(this.aiEntityCity.City)) { return; } this.GeneratePopulationBuyoutMessage_ELCPGlobalPopulationInfo(); List <EvaluableMessage_PopulationBuyout> list = new List <EvaluableMessage_PopulationBuyout>(this.aiEntityCity.Blackboard.GetMessages <EvaluableMessage_PopulationBuyout>(BlackboardLayerID.City, (EvaluableMessage_PopulationBuyout message) => message.CityGuid == this.aiEntityCity.City.GUID && message.EvaluationState != EvaluableMessage.EvaluableMessageState.Obtained && message.EvaluationState != EvaluableMessage.EvaluableMessageState.Cancel)); EvaluableMessage_PopulationBuyout evaluableMessage_PopulationBuyout; if (list.Count == 0) { evaluableMessage_PopulationBuyout = new EvaluableMessage_PopulationBuyout(this.aiEntityCity.City.GUID, 1, AILayer_AccountManager.EconomyAccountName); this.aiEntityCity.Blackboard.AddMessage(evaluableMessage_PopulationBuyout); } else { evaluableMessage_PopulationBuyout = list[0]; } float num = 0f; for (int i = 0; i < AILayer_Population.GainPerPopulation.Length; i++) { num += this.aiEntityCity.City.GetPropertyValue(AILayer_Population.GainPerPopulation[i]); } float num2 = num / AILayer_Population.GlobalPopulationInfos[this.Empire.Index].bestGainPerPop * 0.5f; float propertyValue = this.aiEntityCity.City.GetPropertyValue(SimulationProperties.Population); if (propertyValue == AILayer_Population.GlobalPopulationInfos[this.Empire.Index].lowestPopulation) { num2 = AILayer.Boost(num2, 0.2f); } float populationBuyOutCost = DepartmentOfTheTreasury.GetPopulationBuyOutCost(this.aiEntityCity.City); float num3; if (!this.departmentOfTheTreasury.TryGetResourceStockValue(base.AIEntity.Empire.SimulationObject, DepartmentOfTheTreasury.Resources.EmpireMoney, out num3, false)) { num3 = 1f; } float num4 = (num3 - populationBuyOutCost) / num3 / 0.8f; if (this.departmentOfForeignAffairs.IsInWarWithSomeone()) { num4 -= 0.05f; } num2 = AILayer.Boost(num2, num4); ConstructionQueue constructionQueue = this.departmentOfIndustry.GetConstructionQueue(this.aiEntityCity.City); if (propertyValue > 1f) { for (int j = constructionQueue.Length - 1; j >= 0; j--) { if (constructionQueue.PeekAt(j).ConstructibleElementName.ToString().Contains("Settler")) { num2 = AILayer.Boost(num2, -1f); break; } } } Diagnostics.Log("ELCP {0}/{1} GeneratePopulationBuyoutMessage score: {2}, cost: {3}", new object[] { this.Empire, this.aiEntityCity.City.LocalizedName, num2, populationBuyOutCost }); evaluableMessage_PopulationBuyout.Refresh(1f, num2, populationBuyOutCost, int.MaxValue); }