示例#1
0
 public ReplayArchiveAsync(Stream input, DemoHeader.EngineNetworkVersionHistory version, bool compressed, bool leaveOpen = false) : base(version)
 {
     if (!input.CanRead)
     {
         throw new ArgumentException("Can't read input stream.");
     }
     _compressed = compressed;
     _reader     = new BinaryReaderAsync(input, leaveOpen);
 }
示例#2
0
 public ChunkArchive(Memory <byte> memory, DemoHeader.EngineNetworkVersionHistory engineNetVer) : base(engineNetVer)
 {
     _reader = new MemoryReader(memory, Endianness.Little);
 }
示例#3
0
 public BitArchive(DemoHeader.EngineNetworkVersionHistory engineNetVer) : base(engineNetVer)
 {
 }