public void Dispose() { try { // This serves as delete cluster test var deleteClusterUtils = new DeleteClusterSamples(); Assert.Contains( $"Game server cluster deleted: {ClusterName}", deleteClusterUtils.DeleteGameServerCluster(ProjectId, RegionId, RealmId, ClusterId)); } catch (Exception e) { Console.WriteLine($"Failed to delete Game Server {ClusterName}"); Console.WriteLine(e); } try { // Delete realm used for tests var deletedRealmUtils = new DeleteRealmSamples(); deletedRealmUtils.DeleteRealm(ProjectId, RegionId, RealmId); } catch (Exception e) { Console.WriteLine($"Failed to delete Realm {RealmId}"); Console.WriteLine(e); } }
public void Dispose() { try { var deletedRealmUtils = new DeleteRealmSamples(); Assert.Contains( $"Realm {RealmName} deleted.", deletedRealmUtils.DeleteRealm(ProjectId, RegionId, RealmId)); } catch (Exception) { Console.WriteLine($"Failed to delete Realm {RealmId}"); } }