public void PushDeleteObj(Zone _this, DeleteObjMsg temp) { _this.DeleteObjList.Datas.Add(temp); if (_this.DeleteObjTrigger == null) { _this.DeleteObjTrigger = SceneServerControl.Timer.CreateTrigger(DateTime.Now.AddMilliseconds(ObjCharacter.BroadcastCd), () => { DeleteObjSend(_this); }); } }
public void PushDeleteObj(DeleteObjMsg temp) { mImpl.PushDeleteObj(this, temp); }