private void OnItemDeleted(DeleteItemResult_t pResult, bool failed) { if (failed == false) { // Refresh list QueryPersonalWorkshopItems(); } }
// SteamAPICall_t public CallbackHandle DeleteItem(PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, Action <DeleteItemResult_t, bool> CallbackFunction = null /*Action<DeleteItemResult_t, bool>*/) { SteamAPICall_t callback = 0; callback = platform.ISteamUGC_DeleteItem(nPublishedFileID.Value); if (CallbackFunction == null) { return(null); } return(DeleteItemResult_t.CallResult(steamworks, callback, CallbackFunction)); }
void OnDeleteItemResult(DeleteItemResult_t pCallback, bool bIOFailure) { Debug.Log("[" + DeleteItemResult_t.k_iCallback + " - DeleteItemResult] - " + pCallback.m_eResult + " -- " + pCallback.m_nPublishedFileId); }